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  1. #1
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Marcusow86 View Post
    In any end game boss fight, MiasmaII is negligible as you wont be running close to any boss ever else risk getting cleave. But i do agree contagion is the main reason why every SMN should use Garuda in a boss fight.
    Uh. cleaves are frontal.

    You can be in melee range of every endgame boss.

    Source: I'm on Turn 5.
    (0)

  2. #2
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kevee View Post
    Uh. cleaves are frontal.

    You can be in melee range of every endgame boss.

    Source: I'm on Turn 5.
    My point is, you would not want to risk going too close to any boss due to unforeseen circumstances.

    Furthermore, i am usually busy with my rotation, i do not see any opening to cast miasmaII.
    (0)

  3. #3
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Marcusow86 View Post
    My point is, you would not want to risk going too close to any boss due to unforeseen circumstances.

    Furthermore, i am usually busy with my rotation, i do not see any opening to cast miasmaII.
    I guess melee don't want to risk getting too close, either..


    Do you cast Ruin/Ruin II?

    Yes?

    Then you have time for Miasma II before Contagion.
    (0)

  4. #4
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kevee View Post
    I guess melee don't want to risk getting too close, either..


    Do you cast Ruin/Ruin II?

    Yes?

    Then you have time for Miasma II before Contagion.
    melee DPS are at risk all the time and seems to take damage more times from bosses. As a range DPS and going to melee range just cause you can miasmaII and contagion is not something that should be encouraged.

    From a healer PoV: If a range DPS is in melee range of the boss, it better be due to boss mechanism and not because you would like your parser number to be on top. Just saying.
    (0)

  5. #5
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Marcusow86 View Post
    My point is, you would not want to risk going too close to any boss due to unforeseen circumstances.

    Furthermore, i am usually busy with my rotation, i do not see any opening to cast miasmaII.

    it just needs a bit of getting used to, now I always find an opening to get in melee range to miasma 2 -> contagion without any dps downtime, it really just does need a little of getting used to, before I don't even use thunder but I had to get used to it and it's no longer a problem tracking it.

    EDIT: just to mention, whenever in melee range and you are right clicked at the boss, you let out a free weapon auto attack when casting instant cast spells like miasma II or bio or even ruin II, the free damage is around 65+.
    (0)
    Last edited by glim; 09-26-2013 at 02:15 PM.