Yes I want to force you to travel, so that perhaps the Fantasy MMO focused on role-playing would actually feel like such. I know you guys are more than likely FF13 kids, but at one point Final Fantasy was the type of game you played for depth and attachment. Not a pretty version of wow, with less depth. Ff11 was a good representation of that. A bit to grindy yes, but social interaction, achievment, awe, mystery that game actually had some. Simple things like waiting 5 mins to ride a boat, or having to actually go to a instance to enter it. Make the game a game, not a spamy grind-fest,

Know why Fates are spammed so easily because of teleporting. Travel time in a world this small is important, if it was on scale with say WoW then yes, teleporting and gryphons are needed. FF has no content, and simple time sinks and fluff is needed. Forced. not optional Forced.

Most of you replying will quit in a few weeks anyways due to ADHD or whatever your mom blames it on.