
Nothing says fun like reading the Gamer's Guide before playing a game.
"You keep using that word. I don't think it means what you think it means."
You ask "whats the plan for this boss" and people respond "kill him", then get upset that you did not handle mechanic X properly. They think that you have exposed your ignorance, but really it is themselves that have exposed their anti-social mindset. If someone asks you a question and you give them a BS response then it is primarily your fault they dont know what you expected of them.

Can't argue with that.
I guess I'm the opposite of most people. I play with my cousin, who's playing in my living room. And I get angry with him when he's just telling me what to do on a boss and not telling the entire group. You know, don't just tell me, tell everyone!
Personally, I have no problem with taking a few seconds and explaining the deal to people. Guess what, even the experienced players mess up from time to time. I know I do. It's a game, just chillax a bit and enjoy the ride.
"You keep using that word. I don't think it means what you think it means."
Asking people to research fights is not going too far, although trial & error is more viable in this game compared to FFXI, where failure could very well lead to days of farming pop/fight items again. I did Titan last night and it's remarkable how little consequence there is to wiping; you just start at the beginning again.
Still, it's perfectly reasonable to expect people to know one or two important points about a fight, and it's even more reasonable for those people to be receptive to strategizing before the fight. If you feel differently than you should not use the duty finder, because chances are you're going to get people who like being prepared as opposed to winging it. This is completely unrelated to "elitism" or "people taking things too seriously." It's standard practice in cooperative gameplay.
With that being said, I have no problem with your way of doing things. But it's not inherently better or more fun to everyone like you think.

Let's be honest here - we're all being judgmental. When an "elitist" asks you to skip your cutscenes or wants to "spoil" the boss fight for you, they're doing it in order to maximize the efficiency of their run. When you want seven other people who have limited amounts of playtime each day to wait for your cutscene, when you're willing to waste - yes, waste - others' time with wipes because you want to "discover" a boss for yourself, then you're prioritizing your own enjoyment over others' as well.
TL;DR: Everyone's selfish. The key to cooperative gameplay (or cooperative anything, for that matter) is the tempering of those selfish desires to meet halfway in compromise.
If you had to choose between a million dollars and saving your best friend...what would be the first thing you'd buy?



Only time I find the "book" to be worse then the "movie"
If you want to ruin your game by reading how to do everything go right ahead. But not everyone wants to. Some people are here to have fun. Which means going in to a new dungeon and being in awe of it. I love hearing omg its so cool. And you lose that when you Google it because they show pictures or a video. Sure its a little different seeing it in game but you still saw it before. And it just lost some of its luster.
Then you get to boss and its like ho hum because you don't get to enjoy it the same. You don't like friends ruining a movie or books ending so why make people ruin their game. If they want to read up on it that's cool.
But as River Song said to the Doctor Spoilers (meaning he would just have to wait)
Agreed. I find it rather ridiculous when people have zero patience for newbies. Don't go giving someone crap for not knowing how to do something while at the same time not be willing to do anything in regards to the issue outside of yelling at them for it.Everybody was new.
I ran across a few people, and one just the last time I played who told us in the middle of a dungeon that he was new. I simply replied that I wish he would have told us earlier so we could have gave him the run-down of the dungeon. He told me that he was afraid to say it because the last couple times he did everybody in the dungeon left.
I just want to say please don't be afraid or let those types of people make you shy away from telling the group that you're new. It'll save everyone some time to give you a heads up on what to expect.
I'm far from elitist; but if I'm fighting a boss for the first time, I would hope that someone in the party who has knowledge of the fight would be willing to speak up. Not that I don't want to learn, but I would like to avoid a wipe if I can. I also see no problem in divulging what knowledge I have of an encounter to a first-timer as well. I get that some people want to "discover" the fight, but a little bit of knowledge can go a long way in saving everyone a lot of frustration.
Last edited by krazykrusnik; 09-26-2013 at 06:22 AM.


I think most of the dick players don't visit the forums. They are perma-logged rushing content to fill their egos. Too bad they won't change their behavior despite the critics, since they think they are right. No, you are not right. You are a dick. Know that. If you ask people to be polite or you say you're getting tired of the toxic community, you are asked to leave the game. Again. No. I won't leave the game because of your kind.
OP. I agree. I ask if there anyone new with that content. I should add to my speech that no one will leave if they are. I want to help them.
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"You keep using that word. I don't think it means what you think it means."
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