Dun dun dunnn.
Dun dun dunnn.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
Not sure i agree, reading this put me off.Perhaps you misunderstand me. People quit, and have quit by the thousands because there is nothing to do and the battle content sucks.
Sephiroth BCNM and Kefka BCNM and Magus BCNM would give players a reason to stay.
Hey, it made Kingdom Hearts pretty cool, didn't it?
I dont want any realtion to Kefka, Sephiroth in this game, not even shadowlord.
Leave those to their own unique games.
I used to be Noomy...then i took shiva's Hail Storm to my knee...
Devs are way ahead of you, see Materia customization system announcement.
I would say "hell no" unless we also get a Mickey Mouse NM...
On a more serious note, just give us some Garlean Scout NM's; one near each of the main city states. It makes sense with the storyline with a hints to a Garlean invasion and could make for some epic battles with their advanced weaponry. At the start of the battle they could call for back-up and after 30 mins of battle one of their airships arrives and blows the party to pieces. Makes more sense than bringing in characters from other games, no? Having characters from other games wouldn't improve or advance the storyline and world of FFXIV however some Garlean Scout NM's most definitely would.
Là á Bhlàir's math na Càirdean.
(Friends are good in the day of battle)
Also, we still have yet to see Cid in Eorzea.
Fighting old FF villains is a terrible idea on the surface...
HOWEVER.
FFXII did in in a very interesting way, by turning them into espers.
I'm not saying that is the direction that FFXIV should go, I'm just saying that it can be done without being KH-style fan-service.
I do like the Gilgamesh fight idea... Perhaps an evolving storyline with him where you face him at different levels. (eg 25 50-75-100)
I think we needs many trademark mobs, not just bosses, carried over. Enemies' ranks go up to 99 yet there's no behemoths or ochus or epic sandworm NM near Ul'Dah. I say we need high-end dungeon with friggin' adamantoises crawling there ready to quake parties to smithereens.
If they added a mob that was as big, or even bigger than FFXIII Adamantoise.. It'd be awesome, yet scary at the same time.I think we needs many trademark mobs, not just bosses, carried over. Enemies' ranks go up to 99 yet there's no behemoths or ochus or epic sandworm NM near Ul'Dah. I say we need high-end dungeon with friggin' adamantoises crawling there ready to quake parties to smithereens.
Oh, and maybe for a BCNM, Shadowlord from FFXI. :P Just a remastered battle, with re-orchestrated music. ^^ You enter this BCNM through the Black Shroud, and it takes you through Ronfaure with a Ronfaure remix.![]()
I was thinking more like adamantoises in FFX, but you made me vision a huge field with one insanely large foe walking around, crushing anything unlucky enough to get in it's way. I say that would be soo epic.If they added a mob that was as big, or even bigger than FFXIII Adamantoise.. It'd be awesome, yet scary at the same time.
Oh, and maybe for a BCNM, Shadowlord from FFXI. :P Just a remastered battle, with re-orchestrated music. ^^ You enter this BCNM through the Black Shroud, and it takes you through Ronfaure with a Ronfaure remix.
that's if you can actually beat ject!? these fights would cost 200k just to enter and would be hella hard, I mean nigh impossible. And we players could come watch and see the battle unfold. That would be awesome.
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