/rolleyes at healers that think they're "teaching dps a lesson" with dirt naps. No, you're not. You're just making your run that much slower. Those people that are bad in the later dungeons? They are bad because they are idiots, not because a guildhest was zerged through.

The first 3 guildhests don't even need a tank, you can heal a dps with every mob on them without issues. Same for the first 2-3 dungeons. I know this because I healed the first two dungeons with "tanks" that couldn't keep a single mob on them. Never went under 80% mana still. The tanks were very apologetic, but we carried them easily and moved on with our lives. Same with the first few guildhests, tanks zone in and pull the whole room, lose aggro on everything, it wasn't hard at all to keep the dps alive.

That is why I say they aren't worthwhile. Except for a healer throwing a fit about "doing it right", you can be done in under 5 minutes by just zerging the entire room.