Letting the "hardcores" burn through content at a "hardcore" pace leads to even more - "this game is boring. There's nothing to do. MOAR end-game content"
The mytho cap is meant to extend duration and helps addicts be a bit more balanced.

Letting the "hardcores" burn through content at a "hardcore" pace leads to even more - "this game is boring. There's nothing to do. MOAR end-game content"
The mytho cap is meant to extend duration and helps addicts be a bit more balanced.

That's their fault for burning through it to fast, but that doesn't mean you do bad game design elements to artificially inflate the time. They could have AT LEAST tried to make an in game reason why there is a cap :\
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