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  1. #1
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Look at Dragon Kick Duration, now work out when you use it.
    Bootshine is more damage increase also due to 100% crit. Dragon kick is used every 3rd rotation, same as Demolish is used every 3rd rotation.
    However that is in the ideal envoirment, in battle its different. Look at the debuff bard and see that it doesnt wear off but not overwriting too eearly.

    Also hilarious how you want to make a monk guide yet omitted any Fracture and Impulse drive from rotation

    Impulse Drive is one of the best skills we have, abuse it.
    (0)
    Last edited by ilJumperMT; 09-25-2013 at 02:20 AM.

  2. #2
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ilJumperMT View Post
    Impulse Drive is one of the best skills we have, abuse it.
    Impulse Drive adds DPS, but not that much, and you have to change your general priorities to use it.

    The TP drain is a concern, however, so it's probably not worth both the TP cost increase and gameplay-changing cost.

    FWIW, a crit-adjusted DK + BS + TW (no TR) + FR + ID Monk cycle has around 150.1 potency per second compared to a DK + BS + TW + TR + FR (no ID) cycle at around 149.

    So we're not talking that much difference. The FR + ID one actually drops True Strike, making things somewhat simpler from that perspective though. However, the more consistent rhythm of the 'no ID' variant makes it easier to execute.

    For comparison's sake, the raw Monk "purist" DK + BS + TW + TR (no Fracture, no ID) is compact and results in ~147.4 pps. Less than 2% loss of DPS, and it is moderately more TP-efficient than the FR or the FR+ID approaches.
    (0)

  3. #3
    Player
    Risbyn's Avatar
    Join Date
    Jun 2012
    Posts
    91
    Character
    Risbyn Marujido
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ilJumperMT View Post
    Look at Dragon Kick Duration, now work out when you use it.
    Bootshine is more damage increase also due to 100% crit. Dragon kick is used every 3rd rotation, same as Demolish is used every 3rd rotation.
    However that is in the ideal envoirment, in battle its different. Look at the debuff bard and see that it doesnt wear off but not overwriting too eearly.

    Also hilarious how you want to make a monk guide yet omitted any Fracture and Impulse drive from rotation

    Impulse Drive is one of the best skills we have, abuse it.
    I made the guide for my Free Company. I posted the rotation portion because people honestly wanted help. Also Dragon Kick falls off if you use it every 3rd rotation unless you have some unreal Skill Speed.
    (0)