Tanks has gone down anywhere between 2-5 stacks. They swap at 5 and usually drg/mnk gets nearly one-shotted by aoe. When whm switch back from healing DD the tank has around 2k+ HP, when cure finishes casting the tank is dead = ='
Why would you swap at 5? You can swap at 3 almost every time with no issues. If your DRG/MNK are being killed by AoE, your positioning is bad (it's a cleave, and it applies the debuff....). I suggest you have one healer heal the tanks primarily and one the raid (more or less), and have the tanks call swaps 3 seconds early so you know exactly when to swap heals. Again, 3 stacks is 100% doable... there's no reason to take it to 5 unless you just screw up somehow.
End Game PvE Progression Company
www.modifiedcompany.com
Doesn't swapping at 3 not allow tanks enough time to build Aggro? As a healer I am very skeptical whether to cast Medica II or not, so I usually go as a SCH in this for to have it easier.Why would you swap at 5? You can swap at 3 almost every time with no issues. If your DRG/MNK are being killed by AoE, your positioning is bad (it's a cleave, and it applies the debuff....). I suggest you have one healer heal the tanks primarily and one the raid (more or less), and have the tanks call swaps 3 seconds early so you know exactly when to swap heals. Again, 3 stacks is 100% doable... there's no reason to take it to 5 unless you just screw up somehow.
I suppose we were doing something strategically wrong, without expert advice we would just bang our heads against the wall without knowing. Will try this week to swap at late three stacks.
From what I'm getting, both tanks are on the opposite side of each other, monk had to be on the side/behind to maximize damage. Since ADS is a... ball ... without a face, the monk couldn't tell... and that usually leads to a 3k+HP slap to the face ._.; And the drg was saying that at a certain angle he gets hit by full stacks of tidal wave. Also the line laser that shoots out like Ultima weapon's have a ridiculous uptime, people walked into it two seconds after the red AoE dissipates and still getting hit by it.
Your monk needs to look at the targeting ring around the mob, not the mob itself, for positional bonuses.I suppose we were doing something strategically wrong, without expert advice we would just bang our heads against the wall without knowing. Will try this week to swap at late three stacks.
From what I'm getting, both tanks are on the opposite side of each other, monk had to be on the side/behind to maximize damage. Since ADS is a... ball ... without a face, the monk couldn't tell... and that usually leads to a 3k+HP slap to the face ._.; And the drg was saying that at a certain angle he gets hit by full stacks of tidal wave. Also the line laser that shoots out like Ultima weapon's have a ridiculous uptime, people walked into it two seconds after the red AoE dissipates and still getting hit by it.
Think of the mob as a square... You can have the two tanks on two adjacent sides, and then your DPS can utilize the back/side regardless of which tank is tanking it at the time and aren't at risk of being cleaved on tank swaps.I suppose we were doing something strategically wrong, without expert advice we would just bang our heads against the wall without knowing. Will try this week to swap at late three stacks.
From what I'm getting, both tanks are on the opposite side of each other, monk had to be on the side/behind to maximize damage. Since ADS is a... ball ... without a face, the monk couldn't tell... and that usually leads to a 3k+HP slap to the face ._.; And the drg was saying that at a certain angle he gets hit by full stacks of tidal wave. Also the line laser that shoots out like Ultima weapon's have a ridiculous uptime, people walked into it two seconds after the red AoE dissipates and still getting hit by it.
As for the aggro thing, the first tank will build their normal threat and then when the second tank provokes it will put them at the first tank +1 and tank #2 can continue threat rotation normally -- it shouldn't matter whether you are switching at 1 stack or 10 as far as threat goes (Except for provoke cooldown and tanks living)
End Game PvE Progression Company
www.modifiedcompany.com
So I suppose both tank will have some stacks on them at all times -- still that beats getting hit for 1.8k a pop on ADS auto-attacks.As for the aggro thing, the first tank will build their normal threat and then when the second tank provokes it will put them at the first tank +1 and tank #2 can continue threat rotation normally -- it shouldn't matter whether you are switching at 1 stack or 10 as far as threat goes (Except for provoke cooldown and tanks living)
We got work to do then, our bard was pulling hate with bloodletter spams in the first 20 seconds, afterwards he had to stand around and just auto-attacking while on slience duty.
Are you killing the slashing debuff node?So I suppose both tank will have some stacks on them at all times -- still that beats getting hit for 1.8k a pop on ADS auto-attacks.
We got work to do then, our bard was pulling hate with bloodletter spams in the first 20 seconds, afterwards he had to stand around and just auto-attacking while on slience duty.
Also, tanks having the debuff shouldn't really matter -- they shouldn't be getting hit by anything threatening. You should be swapping more or less as each tank loses their debuffs (3 stacks)
Last edited by Xilrasis; 09-24-2013 at 01:04 PM.
End Game PvE Progression Company
www.modifiedcompany.com
The tanks should be swapping tanking on ADS whenever their stacks are off, this is typically when the other tank reaches 3 or 4 stacks. If the tanks are using provoke to ping pong the hate, then there shouldn't be a problem.
I don't see a reason to split the tanks, if you provoke after the cleave and then simply move in front of the boss he won't even turn around at all, and the other tank has plenty of time to move away due to cleave cooldown.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.