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  1. #41
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Aleo View Post
    The biggest problem is the water/fire shard cost, unlike other professions you typically make multiple food items at once, (like 10-20+). The actual ingredients are not so bad, but the shard costs (6 fire+water for one 45+ food) are much too high, on top of the shards required for the "base" ingredients like salt/oil/sauce.

    I guess the same should go for alchemy potions also.
    Note that alchemy gets to make its potions three at a time.
    (3)

  2. #42
    Player
    Wulfgang's Avatar
    Join Date
    Dec 2011
    Posts
    116
    Character
    Wulfgang Amadeus
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Food yield either needs to be changed to ~6 per craft or the food effect needs to remain upon death. Completely agree with the OP; the system is flawed currently. I use Deviled Eggs on my BRD, but in one night of Coil runs, I can burn through 30 foods with total cost in the neighborhood of ~30,000 G and this is with me making my own food.
    (2)

  3. #43
    Player
    Tharia's Avatar
    Join Date
    Mar 2011
    Posts
    266
    Character
    Thyara Tayur
    World
    Shiva
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Conradus View Post
    Note that alchemy gets to make its potions three at a time.
    Yes but sadly lost of the alchemy stuff lasts onl 15 Seconds compared to a way longer food time not to mention the potion cooldown.
    (0)

  4. #44
    Player
    Theref's Avatar
    Join Date
    Sep 2013
    Posts
    283
    Character
    Rurod Arkdale
    World
    Tonberry
    Main Class
    Alchemist Lv 50
    Completely agree with OP. This is what been holding me from choosing culinarian. I mean, I'm suck IRL cooking stuffs. Here I want to cook this and that and the joy of electronically digest the food you make on your own,,, it's priceless.

    Quote Originally Posted by Shiyo View Post
    snip

    because making one piece of food, which lasts 30 minutes and fades on death costs as many shards as making any weapon/armor that lasts forever.
    exactly. How about them turning that eternal weapons/armors destroyed upon death? lol, I would be very very sad.
    (1)
    Quote Originally Posted by Heh View Post

  5. #45
    Player
    Aragor's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Clara Gor
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    I did not notice this thread existed before making mine (http://forum.square-enix.com/ffxiv/t...th-must-happen), but obviously I totally agree with the urgent need for a lvl 40+ Cul recipes buff so people find a reason to spend thousands of gil to craft them.
    (0)

  6. #46
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    high end cooking is pretty goofy

    like look what it takes to make the top end healing food, pineapple ponze cake

    2 clusters, a rare node item, 2 items farmed from monsters, and 2 items you need to craft beforehand

    for one 30 minute buff item that doesn't last through death and gives stats on par to a high end ring.
    It's like 30 minutes of work for a 30 minute item

    and that's for one that doesn't require tomestone bought ingredients
    (3)

  7. #47
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    As it currently stands, any CUL recipes that have 1 or 2 star attached to them are simply useless. Not because they suck but because they're cost ineffective and require insane crafts to produce.

    The L48 - L50 recipes can be crafted with ease (even the HQ versions) and the mats don't cost that much.

    I agree with the OP that CUL needs to be seriously looked at and tweaked in regards to the end-game recipes.

    PS - I feel that making money with CUL tends to be easier. People do buy food, even non-HQ food, for quite outrageous prices. If you're a CUL, take advantage of this before other CULs get to 50.
    (1)

  8. #48
    Player
    Feron's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Silas Henry
    World
    Malboro
    Main Class
    Bard Lv 90
    Quote Originally Posted by Aleo View Post
    The biggest problem is the water/fire shard cost, unlike other professions you typically make multiple food items at once, (like 10-20+). The actual ingredients are not so bad, but the shard costs (6 fire+water for one 45+ food) are much too high, on top of the shards required for the "base" ingredients like salt/oil/sauce.

    I guess the same should go for alchemy potions also.
    This times 100. ONE COOKIE SHOULD NOT REQUIRE 8 SHARDS. ITS ONE COOKIE. EIGHT SHARDS. /sigh
    (1)

  9. #49
    Player
    Kahlyn's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Kahl'yn Dorannor
    World
    Gilgamesh
    Main Class
    Archer Lv 26
    Quote Originally Posted by Feron View Post
    This times 100. ONE COOKIE SHOULD NOT REQUIRE 8 SHARDS. ITS ONE COOKIE. EIGHT SHARDS. /sigh
    Unless it's a really really big cookie. Like a pizz'ookie or something. But then, it should persist with you way after 30 minutes. Do alchemists make fiber tablets?

    /signing the "Cooking takes way too many shards/crystals" petition
    (0)
    --Kahl'yn Dorannor

  10. #50
    Player
    Akirakogami's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Akira Pink
    World
    Hyperion
    Main Class
    Archer Lv 50
    You all are crazy. Look at the boards, people are buying tons of food. You can have lots of fun cooking all sorts of mid tier foods and selling them for a huge profit!

    Thats what i've been doing, yall just need to chill out and not spam end game dungeons.
    (0)

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