Because of the fact that PLD take less dmg by default, they don't need as much gear as WAR do. And since Crystal Tower was meant as a bridge to doing Coil, it allows PLD who are less gear dependent to jump the bridge, while WAR jumps and then sprains it's leg halfway across.
Sounds like the healer wasnt paying attention then and should probably learn to dodge mechanics correctly. That's like saying "Healer died on Ifrit to a charge/plume and since I was WAR the other healer couldn't rez himYesterday Garuda
PLD was MT i was Add Tank, fine with me.
After some AoEs one Healder Died... the other Healer got NO instant Raise..
PLD Says: easy you can raise him.. he put his 40%dmg reduce on, and the healer could easy raise the other one, and we killed Garuda.
With Warrior as MT NOT POSSIBLE.![]()
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Not if you construct encounters around both tanks. Make a boss that hits very hard but only hits so often? Get a tank that does well for that (big HP pool) Have a boss that hits very fast and does medium dmg, get a tank that has really good mitigation. etc etc. Instead of crying for both classes to be exactly the same, you should instead be asking for encounters to bring out the abilities of both tanks separately. I know everyone wants to be the All-Star 100% of the time, but sometimes you gotta sit back and tank adds or w/e.Loaded question, but fine. Because a tank is a tank is a tank.


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