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  1. #1
    Player
    SatrinaKali's Avatar
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    Aug 2013
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    31
    Character
    Satrina Kali
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by C-croft View Post
    I think the real argument is that people are raiding coil with PLD MT much easier than WAR MT now. I recall Hiir stating WAR MT is not viable in the later turns. If PLD can do it, why can't WAR?
    Because of the fact that PLD take less dmg by default, they don't need as much gear as WAR do. And since Crystal Tower was meant as a bridge to doing Coil, it allows PLD who are less gear dependent to jump the bridge, while WAR jumps and then sprains it's leg halfway across.

    Yesterday Garuda
    PLD was MT i was Add Tank, fine with me.
    After some AoEs one Healder Died... the other Healer got NO instant Raise..
    PLD Says: easy you can raise him.. he put his 40%dmg reduce on, and the healer could easy raise the other one, and we killed Garuda.

    With Warrior as MT NOT POSSIBLE.
    Sounds like the healer wasnt paying attention then and should probably learn to dodge mechanics correctly. That's like saying "Healer died on Ifrit to a charge/plume and since I was WAR the other healer couldn't rez him "

    Loaded question, but fine. Because a tank is a tank is a tank.
    Not if you construct encounters around both tanks. Make a boss that hits very hard but only hits so often? Get a tank that does well for that (big HP pool) Have a boss that hits very fast and does medium dmg, get a tank that has really good mitigation. etc etc. Instead of crying for both classes to be exactly the same, you should instead be asking for encounters to bring out the abilities of both tanks separately. I know everyone wants to be the All-Star 100% of the time, but sometimes you gotta sit back and tank adds or w/e.
    (1)
    Last edited by SatrinaKali; 09-24-2013 at 03:03 AM.

  2. #2
    Player
    Ehayte's Avatar
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    Sep 2013
    Location
    Ul'Dah
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    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by SatrinaKali View Post
    Not if you construct encounters around both tanks. Make a boss that hits very hard but only hits so often? Get a tank that does well for that (big HP pool) Have a boss that hits very fast and does medium dmg, get a tank that has really good mitigation. etc etc. Instead of crying for both classes to be exactly the same, you should instead be asking for encounters to bring out the abilities of both tanks separately. I know everyone wants to be the All-Star 100% of the time, but sometimes you gotta sit back and tank adds or w/e.
    Thank you for your succinct verbalization of what I was attempting to iterate earlier : D
    (0)

  3. #3
    Player
    Duelle's Avatar
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    Mar 2011
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    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SatrinaKali View Post
    Not if you construct encounters around both tanks. Make a boss that hits very hard but only hits so often? Get a tank that does well for that (big HP pool) Have a boss that hits very fast and does medium dmg, get a tank that has really good mitigation. etc etc. Instead of crying for both classes to be exactly the same, you should instead be asking for encounters to bring out the abilities of both tanks separately.
    Who said anything about both being exactly the same? I don't think any of the WAR proponents are asking for it to be turned into a second paladin.

    As for the attempted "encounter design" argument, all that does is lead to classisms and is also a short-term solution. I'm under no delusion that WAR and PLD will be the only members of the tank roster, and expect more jobs to join us as the game ages. With that in mind, you cannot split them by niche performance, but instead by mechanics while attaining the same results. This means the tanks stand out on their own while also being equally capable of tanking HM Leviathan, HM Ramuh and whatever additions to BCoB and CT we'll get. An application of "bring the player, not the class", if you will.
    (2)
    Last edited by Duelle; 09-24-2013 at 03:19 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #4
    Player
    Faction's Avatar
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    Aug 2013
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    118
    Character
    Faction Mal'ganis
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SatrinaKali View Post
    Not if you construct encounters around both tanks. Make a boss that hits very hard but only hits so often? Get a tank that does well for that (big HP pool) Have a boss that hits very fast and does medium dmg, get a tank that has really good mitigation. etc etc. Instead of crying for both classes to be exactly the same, you should instead be asking for encounters to bring out the abilities of both tanks separately. I know everyone wants to be the All-Star 100% of the time, but sometimes you gotta sit back and tank adds or w/e.
    The effective hp of both tanks is practically identical. 2 Paladin is > Paladin+Warrior in any situation.

    Hey just a suggestion, play the game. You are yet another forum theoryking.
    (1)

  5. #5
    Player
    SatrinaKali's Avatar
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    Aug 2013
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    Character
    Satrina Kali
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Faction View Post
    The effective hp of both tanks is practically identical. 2 Paladin is > Paladin+Warrior in any situation.

    Hey just a suggestion, play the game. You are yet another forum theoryking.
    Been playing the game, can't when i'm at work, and been enjoying my WAR and tanking on it while waiting on friends to finish up to 50 so we can start doing 8mans together. How is anything I said a theory? I think you might have that word confused.

    I mean go on and continue to complain and muck up this forum akin to WoW's if you want, apparently the devs are able to function pretty well as WAR though so that either means:

    1- they are lying.
    2- you're worse at WAR then they are so you should probably improve.(which means they might need to tweak a few numbers for hp regen abilities then to make it slightly less skill based)
    (0)

  6. #6
    Player
    ZephyrK's Avatar
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    Aug 2013
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    73
    Character
    Zephyr Kote
    World
    Gilgamesh
    Main Class
    White Mage Lv 60
    Quote Originally Posted by SatrinaKali View Post
    I mean go on and continue to complain and muck up this forum akin to WoW's if you want, apparently the devs are able to function pretty well as WAR though so that either means:

    1- they are lying.
    2- you're worse at WAR then they are so you should probably improve.(which means they might need to tweak a few numbers for hp regen abilities then to make it slightly less skill based)
    It could also mean that they simply feel the player base is in content they do not feel they should be in at this phase of the game. That is what mostly makes sense to me. I could see Yoshi sitting in an office thinking, "Well, they shouldn't be in Turn 5 with ANY tank. It would be ridiculous to buff warriors yet... We told them 3 months to complete Coil."

    I will stick to my guns and say I do not believe for a minute that the best Dev warrior is better than the best player warrior.
    (2)

  7. #7
    Player
    SatrinaKali's Avatar
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    Aug 2013
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    Character
    Satrina Kali
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ZephyrK View Post
    It could also mean that they simply feel the player base is in content they do not feel they should be in at this phase of the game. That is what mostly makes sense to me. I could see Yoshi sitting in an office thinking, "Well, they shouldn't be in Turn 5 with ANY tank. It would be ridiculous to buff warriors yet... We told them 3 months to complete Coil."
    .
    I would agree with this sentiment 100%. This isn't WoW, you arnt expected to farm up the entire raid in less then a week's worth of time and sit there and complain. There are tiers of content, we were missing a rung on the ladder and everyone just kept climbing up w/o realizing we need it.
    (0)

  8. #8
    Player
    Kitru's Avatar
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    Sep 2013
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    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SatrinaKali View Post
    Not if you construct encounters around both tanks. Make a boss that hits very hard but only hits so often? Get a tank that does well for that (big HP pool) Have a boss that hits very fast and does medium dmg, get a tank that has really good mitigation. etc etc. Instead of crying for both classes to be exactly the same, you should instead be asking for encounters to bring out the abilities of both tanks separately. I know everyone wants to be the All-Star 100% of the time, but sometimes you gotta sit back and tank adds or w/e.
    You don't really understand math, do you? WAR doesn't have any real hp advantage. The 20% DR that a PLD gets acts as an effective 25% higher max hp because a WAR takes 25% more damage than a PLD does. The only way that a WAR has an advantage over a PLD is if there is boss damage that completely ignores all damage reduction, which would necessitate ignoring tank CDs as well. A boss would have to *ignore* what PLD gets in order to make what WAR has be useful.

    The only hp advantage that WAR has is in *slightly* higher base hp, and I mean "slightly" as in "5 Vit". This hp advantage actually shrinks as you get better gear because the percent advantage lowers.
    (4)

  9. #9
    Player
    Ehayte's Avatar
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    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by Kitru View Post
    Math and things
    I think Satrina was trying to say that they should adjust content so that SOMEHOW a WAR takes an advantage situationally (like in 50% of all situations, haha).

    I could be wrong but I think she was just throwing example mechanics, not intending those to be the solution. I think new content + a WAR fix could realistically make that happen.
    (0)

  10. #10
    Player
    Faction's Avatar
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    Aug 2013
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    118
    Character
    Faction Mal'ganis
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ehayte View Post
    I think Satrina was trying to say that they should adjust content so that SOMEHOW a WAR takes an advantage situationally (like in 50% of all situations, haha).

    I could be wrong but I think she was just throwing example mechanics, not intending those to be the solution. I think new content + a WAR fix could realistically make that happen.

    Actually what he's posting, and has been posting, is that current balance is fine and everyone is wrong.
    (0)