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  1. #21
    Player
    Tahldon's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    489
    Character
    Tahldon Boyoikoh
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Ryios View Post
    They should also make lower dungeons drop Myth/Philo for tanks, imo every dungeon should drop myth philo that is has a multiplier based on dungeon level,

    Level 15- 5 philo 1 myth
    Level 20- 10 philo 10 myth
    Level 30 - 20 philo 20 myth
    Level 40 - 40 philo 30 myth
    Level 50 - 80 philo 40 myth

    Then we wouldn't mind running low level dungeons to help people out. As it stands now if we run a low level dungeon in a limited play window we lose time on hitting the cap. As such we often say "sorry can't run satasha right now, I need 5 AK runs to cap before it resets, didn't get a chance this week".

    In fact I haven't run anything other than AK, CM, or HM trials in more than 3 weeks.
    I can stand behind this idea. Helping a buddy out is great and makes everyone feel good, but throw in a little incentive as such and it'd be pretty awesome, I'd say.
    (2)
    Well... "Common" sense isn't all that common anymore, now is it?

  2. #22
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Also, my idea might help relieve a little stress on AK, reserving instance is the hardest encounter in this game atm...
    (0)

  3. #23
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Ryios View Post
    Level 15- 5 philo 1 myth
    Level 20- 10 philo 10 myth
    Level 30 - 20 philo 20 myth
    Level 40 - 40 philo 30 myth
    Level 50 - 80 philo 40 myth

    Then we wouldn't mind running low level dungeons to help people out. As it stands now if we run a low level dungeon in a limited play window we lose time on hitting the cap. As such we often say "sorry can't run satasha right now, I need 5 AK runs to cap before it resets, didn't get a chance this week".

    In fact I haven't run anything other than AK, CM, or HM trials in more than 3 weeks.
    Wait, so you can seriously say that you should be able to farm ilv90 gear, best in slot currently, doing the joke easy starting dungeons? While it would take longer it would be a total joke...


    SE made one mistake, and it was letting mythology drop in AK with the next few tiers of progression (ilv70 dung and ilv80 raid) missing. We are not ment to grind AK to get ilv90 gear and due to missing levels that everyone is stuck mainly doing AK and see this great ilv90 gear thats not needed for anything but coil groups currently, but everyone wants their hand out best in slot equipment. I hope SE make some adjustments in the correct way to make people work for gear or this game will start having actual issues..

    Quote Originally Posted by Ryios View Post
    Also, my idea might help relieve a little stress on AK, reserving instance is the hardest encounter in this game atm...
    adding in the next 4 options (2 hardmode dungs and the prerequ dung for tower and the tower) at 2.1 will 100% fix this issue, and this past weekend I never waited for then 5min for an instance so the need to fix AK queue is already almost fixed
    (0)
    Last edited by KogaDrake; 09-24-2013 at 02:22 AM.

  4. #24
    Player rtpsoulx's Avatar
    Join Date
    Mar 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Tikara Mikani
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I like the cap, some people have lives and cant just sit at home farming tomestones all day so people can atleast stay on par with the rusher elitists.
    (2)

  5. #25
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    I wait ever night for 30mins to 1.5 hours to get into ak, with a full group from my FC, so mostly fixed is completely false. Just last night in fact we had a 28 min reserving instance que.
    (0)

  6. #26
    Player
    oneshot's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Claudus Stormguard
    World
    Leviathan
    Main Class
    Lancer Lv 50
    only thing that sucks is having to run AK 8 times a week, I know its only once a day and twice on one day but damn does that place get boring...
    (1)

  7. #27
    Player rtpsoulx's Avatar
    Join Date
    Mar 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Tikara Mikani
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    One time on the DF, it threw me in an instance that was completely cleared, no other players in it, i was solo. others started showing up too just as confused as me. That could be part of the reason theres issues with the instance server and AK.
    (0)

  8. #28
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    I just waited 45 min as a tank in JP server during my usual play time. (sadly it hit Jp prime time). The reserve slot time take too long. They don't provide enough instance space for this dungeon yet if they expect people to do it repeatly until 2.1.

    Another problem is that you can't add/remove member in pt during duty finder, can't summon chocobo, make the choice of stuffs to do is very limited, when you take half of your daily time waiting on the queue.

    2.1 may fix this, but it is too late. If people gonna wait for that, they would miss 300 x 8 = 2400 mythology tome. A lot of people don't want to feel behind, but they shouldn't be forced to wait so long to start content either.
    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  9. #29
    Player
    Chocob0charmer's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    97
    Character
    Chocobocharmer Bahamut
    World
    Balmung
    Main Class
    Archer Lv 50
    Tomestones*
    (0)

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