Up to level 50 I was in plenty of situations where cure had some marginal use. But level 50 content those situation are almost non existent. I want cure to be an important part of our basic rotation/gameplay.You've obviously never been in a situation where our weak cures can actually save someone near death. I've seen it happen a couple of times so far while grouping, and it feels pretty nice to have the option to cast cures on people if needed, while at the same time not being mandatory by any stretch of the imagination.
Last edited by MomoOG; 09-23-2013 at 11:54 PM.
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