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  1. #51
    Player
    Valiant's Avatar
    Join Date
    Aug 2012
    Posts
    163
    Character
    Valiant Lightsworn
    World
    Lamia
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by sharazisspecial View Post
    Regen on 1 or more targets is about equivalent to the faerie's embrace . Especially since you can't control the faerie completely and it heals 33% less then it should.
    That's wrong. Regen heals more than cure/physick and embrace is naturally weaker than physick. Remember the CP on regen is per tick. Even medica 2 heals for more than embrace. Once again the CP is per tick.
    (0)

  2. #52
    Player
    Ruprect's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Ruprect Castiect
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    I never had a problem so far and have healed every dungeon. When I got succor it was a godsend and made everything so much easier. At endgame my Succors hit for like 300-500 plus a shield for that much. That is essentially a 600+ AoE heal, granted it is only worth casting once as the shields dont stack. I do not think it is UP it serves a purpose, you just need to learn to ST heal each person in your party faster. SCH are tank healers and WMG are raid healers. Either works fine for 4 man dungeons but when you get to endgame you will see this more plainly.

    If thiey did as suggested above Alu79 that would be a great way to fix some of the issues with raid healing. On Titan HM it is extremely easy to go OOM if anyone dies or you have to do a lot of raid healing. Succor costs far to much mana as does aldoquin. They should be cut way down, maybe by 1/3.
    (0)

  3. #53
    Player
    Riko_113's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Kael Elenion
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alpheus View Post
    I'm surprised they didn't keep the relationship that SCH and WHM had from FFXI
    I'm not. Because they are 2 completely different games, with different staff and development team. Chipotle is owned by McDonalds...why doesn't Chipotle have a Big Mac? Oh, that's right...same company...different goals. If everyone keeps asking for this to be just like XI. Why would anyone have a reason to play the other one so the company can still make a profit from them?
    (1)

  4. #54
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    So, the problem is that Pre-succor shield + Sacred soil + Succor after damage + pet regen is not as much as medica or medica 2?

    Yes, SCH requires more casts, yes it requires pre-casting (before damage, before a whm can heal group damage, anyway)... yes it requires pet management.

    Aoll of this is by design. When you chose a healer that had abilities split with a pet, you should have known there would be a tradeoff. Yoshi stated in a letter that whms would be more versatile.

    Yes, whm is more efficient in they have fewer tools that are more powerful raw healing. That is what you sign up for when you choose a class that has heals split with a pet as well as uses shield mechanics. You can't play a SCH like a whm, because it's not one and doesn't work the same way.

    Pet mechanics need to be fixed, other than that- working as intended.

    When you effectively use your tools to prevent damage, it is very noticeable... and you reduce risk of people dying by incidental small damage items. WHMs get health up faster overall, but incur risk of death by allowing health to drop to very low levels.

    I don't know why I keep seeing SCH posts comparing a single spell from one class to another and ignoring all the other SCH tools that go into balancing.
    (5)
    Last edited by ApolloGenX; 09-23-2013 at 11:12 PM.

  5. #55
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by kronpas View Post
    then while a SCH is almost useless against heavy AoE, it has almost nothing that a WHM cant do.

    I get your one shield spell alone isn't massive, but you also get SS along with pet spells. It sounds to me like you are trying to play as disc and ignoring your pet. Maybe the bad pet AI is just too big of a hurdle for your style. If you want to see big numbers, then maybe play whm...

    Yoshi said in the dev letter the whm would be more versatile. It shouldn't be a shock. Basically, any pet class (healer or otherwise) should reasonably expect to work twice as hard to achieve the same results... see WoW warlock. It's just the design of balancing two of one class against one of another class. (SCH is definitely behind once damage hits- but you played disc, so you know that is expected- disc couldn't raise health like holy, either)
    (1)

  6. #56
    Player
    Alu79's Avatar
    Join Date
    Sep 2013
    Posts
    101
    Character
    Lusian Royalt
    World
    Faerie
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by ApolloGenX View Post
    So, the problem is that Pre-succor shield + Sacred soil + Succor after damage + pet regen is not as much as medica or medica 2?

    Yes, SCH requires more casts, yes it requires pre-casting (before damage, before a whm can heal group damage, anyway)... yes it requires pet management.

    Aoll of this is by design. When you chose a healer that had abilities split with a pet, you should have known there would be a tradeoff. Yoshi stated in a letter that whms would be more versatile.

    Yes, whm is more efficient in they have fewer tools that are more powerful raw healing. That is what you sign up for when you choose a class that has heals split with a pet as well as uses shield mechanics. You can't play a SCH like a whm, because it's not one and doesn't work the same way.

    Pet mechanics need to be fixed, other than that- working as intended.
    I really don't understand why whm are having such a hard time understanding the issue. SCH's are LITERALLY only asking for pet mechanics to be fixed and their effects to be revisited, and the ability to heal a group who has ALREADY suffered dmg. That is it, literally. Why then are whm's coming out in droves? And why do they keep harping on succor has a shield? We know it has a shield, your point? AoE inc, preshield -> group takes more dmg than shield absorbs time to bring groups health up so what are my options? recast succor and..? recast succor? This is our issue atm, we can't recast succor on same target cause it really doesn't heal for much and it is a waste of mana and shielding.

    We need an aoe option when succor isn't needed like we have Physick for when Adlo isn't needed and working pet mechanics. That is all we are asking for. That's it. Seriously guys, that's it.
    (5)
    Last edited by Alu79; 09-23-2013 at 11:26 PM.

  7. #57
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Alu79 View Post
    I really don't understand why whm are having such a hard time understanding the issue.
    I understand the issue. It's why I rolled whm first.

    I didn't want my power split with a pet. I didn't want to rely on shielding, I wanted raw heal. I didn't want the large toolbox, I wanted the simpler toolbox with more powerful spells.

    I get the issue. The problem is that this was all part of the decision, and many scholars are refusing to accept the package they chose and want it changed now. Anyone can just level another class. Just level whm, you will keep your scholar- you won't lose anything.

    -Although another idea is a new ability called "Overpower" that would blow up the pet for a medica ranged heal for like 400 potency or something with a 45-90 sec CD. That would give scholars a little burst to work with for a tradeoff. With quickcast, the SCH could alternate detonating pets. That would reduce the penalty on additional scholars.
    (1)
    Last edited by ApolloGenX; 09-23-2013 at 11:39 PM.

  8. #58
    Player
    Alu79's Avatar
    Join Date
    Sep 2013
    Posts
    101
    Character
    Lusian Royalt
    World
    Faerie
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by ApolloGenX View Post
    I understand the issue. It's why I rolled whm first.

    I didn't want my power split with a pet. I didn't want to rely on shielding, I wanted raw heal. I didn't want the large toolbox, I wanted the simpler toolbox with more powerful spells.

    I get the issue. The problem is that this was all part of the decision, and many scholars are refusing to accept the package they chose and want it changed now. Anyone can just level another class. Just level whm, you will keep your scholar- you won't lose anything.
    Because we are saying it is an incomplete, faulty or unfinished package and the clueless chime in to say its fine, it's good enough, just play with a whm who isn't broken, they'll carry you.
    (3)

  9. #59
    Player
    kronpas's Avatar
    Join Date
    Sep 2013
    Posts
    72
    Character
    Adellyna Adel
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ApolloGenX View Post
    I get your one shield spell alone isn't massive, but you also get SS along with pet spells. It sounds to me like you are trying to play as disc and ignoring your pet. Maybe the bad pet AI is just too big of a hurdle for your style. If you want to see big numbers, then maybe play whm...

    Yoshi said in the dev letter the whm would be more versatile. It shouldn't be a shock. Basically, any pet class (healer or otherwise) should reasonably expect to work twice as hard to achieve the same results... see WoW warlock. It's just the design of balancing two of one class against one of another class. (SCH is definitely behind once damage hits- but you played disc, so you know that is expected- disc couldn't raise health like holy, either)
    Pet can only spot heal, or do blanket AoE which lasts for 20s on a 1min CD, which is frankly ridiculous. If the pet's AoE is meant to stabilize the group after 2 succors, it would need drastically reduced CD and NOT locked down during my cast. I dont mind hardwork, I puporsely leveled SCH first afterall, but at least please reward me effort reasonably. And pet AI is indeed too much of a hindrance - thats why in all of my posts I always asked to fix pet AI first, then improve shield stacking issue - not a stronger succor or a copy of medica 1.

    On disc: disc cant do as much HP as holy, but its shield is way more stronger than in this game, and NOT tied to a stupid heal so I can pick what is most suitable for the situation. Also, while its hard (not imposible) to AoE with disc, it is compensated by one of the best single heal in that game: Penance. As it is right now, WHM can do everything a SCH can do save for sacred soil, while a pitty shield leaving SCH nothing to balance it out.
    (0)

  10. #60
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by kronpas View Post
    Pet can only spot heal, or do blanket AoE which lasts for 20s on a 1min CD, which is frankly ridiculous. If the pet's AoE is meant to stabilize the group after 2 succors, it would need drastically reduced CD and NOT locked down during my cast. I dont mind hardwork, I puporsely leveled SCH first afterall, but at least please reward me effort reasonably. .
    I agree. They certainly need to make pet abilities toggleable, and you should be able to give pet commands whle casting. Also, check out the idea I posted above for extra burst. I also think there should be a "focus" command for pet, so they only pay attention to a target of your choosing (like the tank), so you can toggle off all but single heals, and you can set your pet on that target and not worry about it, then trigger the AE to hit the melee group.

    The class does have issues. I am not opposed to fixing them in the right way. Blanket buffs aren't the solution, imo. The pet must be fixed. Additional power, imo should come through pet synergy to maintain the class distinction and design.
    (1)
    Last edited by ApolloGenX; 09-23-2013 at 11:47 PM.

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