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  1. #11
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I would suggest Dexterity rings. Not only does Dex affect accuracy but it also helps with parry rate!
    (0)

  2. #12
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
    Posts
    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Arcell, have you tried equipping dex rings? When I tried it, it felt like my parry/evasion rate increased, but I didn't feel like it helped my accuracy as much as accuracy rings.

    But I didn't parse the numbers, so I could have just been imagining it. I'd appreciate anyone else's input.
    (1)

  3. #13
    Player
    Filtiarne's Avatar
    Join Date
    Apr 2011
    Location
    Limsa-Lominsa
    Posts
    154
    Character
    Filtiarne Elite
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    (I just posted this in another Mrd thread but it applies to this one as well so I figured I would copy/paste)

    A few things about Mrd

    1. Str does not increase your acc. Ive done a through test on it by putting my stats at 174/min str/dex and slowly changing it to min/174 str/dex. My acc. was all but nonexistent with no dex and slowly got better the more dex I put in. I did notice harshly diminished returns after passing the 100+ dex mark so I just leave it hovering around there.

    2. +Acc rings are your friend. For the same reason as point #1 adding more dex past 100 gives you minimal returns while the silver rings boost the stat directly.

    3. To avoid the frustration of boosting up your 3000TP maim only to whiff I present a simple solution. Put Hawk Eye into your boost regimen.
    Ferocity--> Raging Strike--> Bloodbath II (if I'm tanking and need HP)--> Hawk eye--> Maim
    This is a devastating combo that not only greatly boosts your enimty but will hit extremely hard and rarely miss.
    And if you aren't tanking it might be best to keep raging strike/ferocity/bloodbath off the list because that many boost in a row will almost always piss the mob off. Keep your tank happy.
    Also keep in mind that this regimen can be used with storms path as well, hawk eye will boost it's accuracy toward all mobs within it's range, letting you nail nearly all of them for massive total damage. Watch the yellow numbers rain, BIG yellow numbers.

    4. If you are still paranoid about missing and don't want to waste Hawk Eye on something less significant like skull sunder consider sticking skill precision (glad) onto your skillbar. I haven't been able to throughly test It's effect on my acc. but hey, its something extra if you have room for it. I'll let Warby comment on that skill with his Glad experience, I just don't know enough about it.

    5. Acc. food is your friend. Bring it with you wherever you go and try to keep your elemental affinity attuned for it to give max results. Again, it's another item that boosts the acc. stat directly which can help push you over the edge in terms of acc. instead of trying to max dex and suffering the diminishing returns.

    6. Another skill that can server to improve your effectiveness in battle (this goes for most classes actually) is one that is often overlooked and underused. Thm's Initiation skill can be extremely useful if you have an extra one that isn't too busy spamming heals and debuffs. All too often I see people trying to be Mrd/Drk and using absorb skills in battle. Either they sacrifice points into piety, or they don't and fail miserably at every absorb attempt. The simple solution is to let the Thm absorb for you, then transfer the boosted stats to you. Try asking a Thm to hit you with Def/Acc (tanking) or Att/Acc buffs the next chance you get. You wont be disappointed I assure you.

    7. With all these skills I've found my accuracy issues to be a thing of the past, Think about it.
    With 100dex, +acc rings, +acc food, Hawk Eye, Disorient II, steadfast, Skill precision and the
    4-7/8 person Party boost; you shouldn't be missing much either.

    8. Another path you can consider would be leveling Thm and Con to at least rank 20. You will gain the use of cureII/sac II which can supplement Second Wind and bloodbath if you are in a pinch and need some hp. Just don't put stats into mind to try and boost your healing ability, it's a total waste. Mrd has piss poor magic skills to begin with so you would basically be multiplying 0 by some other number. But they still both generally heal for 250 each with regen as a bonus for Sacrifice.
    Additionally, while leveling the magic classes you can farm their leves for guild marks and buy yourself the stat modification traits Complete Control I and II, Driven by Faith I and II and Will to Power I and II which add a combined 15 points into dex/vit/str each and respectively.

    9. Marauder owns hardcore and should be worshiped by Eorzea as a whole. (Actually I've just run out of things to say at the moment but feel free to add any other ideas you've come up with, I'll add to this later if I think of any other tricks/tips I've come up with)
    (7)

  4. #14
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    not only do you tend to miss more but the weapon to dmg ration is even more lop-sided than ff11s. 2 hand weapons especially Gaxes need to have much more attk to offset the lack of acc or some middle ground i know it prob does improve some at higher lvls yet pug and other classes still have an advantage in tp gain also. I really love the AOE focused abilites for leves etc. but they tend to miss too often also ........_ _;
    (0)

  5. #15
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Marauders' accuracy issues are largely a myth and stigma, brought from the days where people thought the same thing about Drk. It's not that drks missed more. It's that you had more of a reason to remember the situations where they missed. Blood bath missing is your reason why you remember missing more on marauder. There was also a comment about marauders having less accuracy on that awful official website. That site still states that pugs have two kinds of stances, and that they steal. It's a derelict site that isn't to be trusted any more.

    It's memory bias, essentially. A figment of the subjective brain. On a parser, all the jobs are within 3% accuracy of each other.

    And by the numbers, it's much easier to make up for an axe's accuracy stat than it is is to make up for critical rate or attack with gear.
    (1)

  6. #16
    Player
    Filtiarne's Avatar
    Join Date
    Apr 2011
    Location
    Limsa-Lominsa
    Posts
    154
    Character
    Filtiarne Elite
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Peregrine View Post
    Marauders' accuracy issues are largely a myth and stigma, brought from the days where people thought the same thing about Drk. It's not that drks missed more. It's that you had more of a reason to remember the situations where they missed. Blood bath missing is your reason why you remember missing more on marauder. There was also a comment about marauders having less accuracy on that awful official website. That site still states that pugs have two kinds of stances, and that they steal. It's a derelict site that isn't to be trusted any more.

    It's memory bias, essentially. A figment of the subjective brain. On a parser, all the jobs are within 3% accuracy of each other.

    And by the numbers, it's much easier to make up for an axe's accuracy stat than it is is to make up for critical rate or attack with gear.
    Source and Parser data please, I'm eager to see you back up the 3% of each other statement
    (1)
    "Listen but closely Brothers, for my life's breath is all but spent. There shall come a time far from now when our Chapter itself is dying, even as I am now dying, and our foes shall gather to destroy us. Then my children, I shall listen for your call in whatever realm of death holds me, and come I shall, no matter what the laws of life and death forbid. At the end I will be there. For the final battle. For the Wolftime."

  7. #17
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Filtiarne View Post
    Source and Parser data please, I'm eager to see you back up the 3% of each other statement
    Sure, I'll make some R50 NM sets. The non nm data will have to wait until I either have archer up where marauder is, or get lancer levelled.
    (0)

  8. #18
    Player
    Taruna-Aeon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    152
    Character
    Taruna Aeon
    World
    Omega
    Main Class
    Gunbreaker Lv 90
    I love to play Marauder ! ^___^

    After reading this topic I decided im going to switch out my strength rings for accuracy instead, I think they will benefit me better than what my current ones are.

    Thanks for all tips ! :3~
    (0)

  9. #19
    Player
    Grundy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    274
    Character
    Solomon Grundy
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    I eat Stuffed Cabbage to help with Acc, it's about 72-84k a stack on Palamecia. I'm curious to know what foods others use?
    (0)

    Abyss: Welcome to a Higher Quality of Nerding™

  10. #20
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Food is pretty much a waste of time for a DD until the overhaul. Yoshida said it himself. Unlike in FFXI where it works the best in situations where you need it the most, XIV food works best in situations where accuracy and output don't matter.

    Food caps out its effectiveness at about the relevancy of a R50 fighitng Prince of Pestilence: IE who cares. It does almost nothing for you against R60-80 mobs becasue the only thing that really matters in that situation is dLvl.
    (0)

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