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  1. #91
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    It's not truly a lag or latency issue as some have pointed out - it's just really, really bad server-side coding. 300ms polling intervals is ridiculous.
    (3)

  2. #92
    Player
    blitz72's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Rachel Starr
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    No one serious enough to farm end game content will tolerate something this game breaking. This will destroy the game and it will die in a few months time
    (5)

  3. #93
    Player
    Jennica's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Jennica Wennica
    World
    Hyperion
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by blitz72 View Post
    No one serious enough to farm end game content will tolerate something this game breaking. This will destroy the game and it will die in a few months time
    It won't destroy the game
    (0)

  4. #94
    Player
    TKRZ's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Deepin Psydew
    World
    Goblin
    Main Class
    Gladiator Lv 50
    As an Oceanic player the logical server choice was Tonberry with the other Oceanic community , unfortunately by the time I got access to the game this server was locked. Due to the language barrier we opted for a Na/Eu server until the restrictions were lifted and server transfers opened. We are still waiting for these functions. Currently we are using Lowerping to bring out Latency down to the low 200’s but coupled with the 300ms from the server makes things like Titan impossible. This also becomes frustrating in large fates with one shot mechanics as player skill is irrelevant in the ensuing massacre for anyone with more than 50Ms. Looking at latency of the JPY servers a latency of 180Ms is reasonable enough in a MMO but again not coupled with the weight of the 300Ms server. Looking forward to any form of end game a combined latency of 500 doesn’t inspire a lot of confidence in what for all other intensive purposes is an entertaining MMO with some work has a lot to offer the genre
    (3)

  5. #95
    Player
    AjoraOak's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Illythia Loves
    World
    Cactuar
    Main Class
    Arcanist Lv 70
    Let me guess, this is 10 pages with either agreement or people in denial. To the hardcore community(even casuals probably) of mmo players this is typically unacceptable, to the normal ffxi player it'd just result in a confused look. If they do pvp without changing this, it'll just be a laughing stock, most people new players aren't painfully aware of this problem until they start primals.

    I suppose this issue is still being "discussed internally", lol.
    (4)
    Last edited by AjoraOak; 09-23-2013 at 02:05 PM.

  6. #96
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by AjoraOak View Post
    Let me guess, this is 10 pages with either agreement or people in denial. To the hardcore community(even casuals probably) of mmo players this is typically unacceptable, to the normal ffxi player it'd just result in a confused look. If they do pvp without changing this, it'll just be a laughing stock, most people new players aren't painfully aware of this problem until they start primals.

    I suppose this issue is still being "discussed internally", lol.
    The thing is they have probably designed their PvP system to take into account the 300 ms latency, whic doesn't give me much confidence that it will ever get addressed now.

    Because if they lower the 300ms latency PvP will most likely become broken.
    (0)

  7. #97
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    something else i've noticed about the casting while moving is it does seem the server believes you haven't moved until it finishes.

    Like when fighting titan and casting a heal and a plume appears under me so i start running. Physically on my screen I move the same distance and clear it every time but if the spell finishes casting the plume damage will follow while if i get the spell canceled notice the plume does not hit me.
    It's strange but I've found it to be true and in my case spells will go .8-.9s before stopping
    (0)

  8. #98
    Player
    complexxL9's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Soul Pierce
    World
    Cerberus
    Main Class
    Miner Lv 50
    Quote Originally Posted by Jennica View Post
    It won't destroy the game
    If you don't think SWTOR failed, and it was/is doing fine, then yes, by your definition it won't destroy the game.
    (3)

  9. #99
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jennica View Post
    It won't destroy the game
    Game is going to end up with slightly better numbers than 1.0 in 6 months, unless they address these issues, nobody who has played WoW, Tera, GW2 and Aion are going to put up with these shitty mechanics, especially when they add extreme mode primals and Bahamut fights in 2.1.
    (4)

  10. #100
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    There are times when the servers have a random lag spike but it doesn't happen often maybe like once every 3-4 days. There is a like 1.5 sec delay on instant abilities but that is just game design. I have so far never had any problems with any of the fights or moving out of stuff. Most people complain about Titan the thing is they aren't pre moving when ripples come out which you have to do. My FC can beat it very consistently. People just need to learn to play better and stop blaming lag. There is some lag at times but its not as bad as people on here make it out to be.
    (0)

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