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  1. #61
    Player
    Telrunya's Avatar
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    Aug 2013
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    21
    Character
    Mike Telrunya
    World
    Excalibur
    Main Class
    Thaumaturge Lv 21
    The name thing doesn't bother me a lot, although I agree that having actual player names would be better.

    Random question: Is there any info about what the PvP system will be? I hate WoW's arenas and GW2's Structured PvP mode... I have never been a fan of those kinds of systems. I much prefer Battleground-style content. Ultimately, I play FF14 for the PvE, but if there was indeed a battleground style pvp system coming, I think it would make my month ^^
    (0)

  2. #62
    Player
    Deathgasm's Avatar
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    Aug 2013
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    Character
    Evai Pehsh
    World
    Odin
    Main Class
    Conjurer Lv 39
    I don't get this all thing, FF XIV is a PvE theme park,
    and there's a lot of work on the table to make it a good one,
    so why bother with PvP, especially if based on TAB lock and press some buttons right in time in a laggy game?

    At the moment, if I want to play a relaxed PvE game I play FFXIV, if I want to RP in good conditions I play LotRO, if I want to PvP, I go to a FPS or a DotA.
    What's the point of being good and ranked when real PvPers are somewhere other?

    It makes me think about TSW and those poor ranked guys who are doing over and over the same BG :/ they spend their time whining for more PvP content and do not want to realize they are on the wrong game.
    What's the point of being the "King" of the mole's hill?
    .. and I didn't even speak about the class unbalance witch is already obvious.

    TL;DR: If you want to PvE, stay on FFXIV :°, if you want to PvP, install a real PvP game.
    (3)
    Last edited by Deathgasm; 09-23-2013 at 11:20 AM.

  3. #63
    Player
    Join Date
    Mar 2011
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    4,948
    Quote Originally Posted by Telrunya View Post
    The name thing doesn't bother me a lot, although I agree that having actual player names would be better.

    Random question: Is there any info about what the PvP system will be? I hate WoW's arenas and GW2's Structured PvP mode... I have never been a fan of those kinds of systems. I much prefer Battleground-style content. Ultimately, I play FF14 for the PvE, but if there was indeed a battleground style pvp system coming, I think it would make my month ^^
    The first PvP content is a simple arena battle, in 4v4 light party and 8v8 full party flavors at level 30, 40, 50. Last team standing wins. I wrote a brief info page about it here: http://ffxiv.gamerescape.com/wiki/Ca...Player#Rewards . This was written based on my personal experience and knowledge with it. I played the crap out if it during beta 4. Please be aware though that since this info was taken from beta 4, it is subject to change.

    Later on, there will be more elaborate, objective based PvP. The only other one we know of is something called "Frontlines", which we know next to nothing about, but a lot of people are guessing it would be something sort of like Alterac Valley in WoW.

    TL;DR: If you want to PvE, stay on FFXIV :°, if you want to PvP, install a real PvP game.
    this is honestly a pretty stupid thing to say. It is well-established that Yoshida is a fan of PvP, and they are taking their time with it in FFXIV because they want to do it right. I don't know where you're getting this idea that PvP in FFXIV won't be "real." They are making armor sets for it, special actions, it seems to me they're pretty serious about it.
    (1)
    Last edited by Alhanelem; 09-23-2013 at 11:25 AM.

  4. #64
    Player
    Deathgasm's Avatar
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    Aug 2013
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    62
    Character
    Evai Pehsh
    World
    Odin
    Main Class
    Conjurer Lv 39
    Quote Originally Posted by Alhanelem View Post
    I don't know where you're getting this idea that PvP in FFXIV won't be "real." They are making armor sets for it, special actions, it seems to me they're pretty serious about it.
    Delivering the PvP option in a PvE based game is one thing, but after, that's the players who make the PvP, and unfortunately I can tell you straight away that PvPers won't be on this game, so what's the point of progressing in PvP here, becoming one of the "bests" and get bored because you don't find any real challenge? Because this is what will happen.. oh probably you'll have a few good surprise making you smile sometimes, but that's it. That's why I think, instead of wasting some time on a pseudo PvP game, it would be better to challenge on a real one, with valuable opponents and leave the all resources for developing that PvE theme park.
    Quote Originally Posted by Alhanelem View Post
    this is honestly a pretty stupid thing to say.
    Note that I stay polite, me.. but does that word means something for you?
    (1)
    Last edited by Deathgasm; 09-23-2013 at 11:36 AM.

  5. #65
    Player Lithera's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    I think people are getting confused. If FFXI is anything to go by then you'll have your same skillset as PVE EXCEPT that they'll be using completely different damage formulas and in some cases have completely different effects (ie. Provoke forcing your target to switch to the user). The PVP exclusive skills would be as a couple of others said. They'll be balance creators to help control ability mechanics that simple formula tweaks and effect changes can't remedy (like rushing the backline squishies. May even have PvP balanced Limit Breaks.
    (0)

  6. #66
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    Mar 2011
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    4,948
    Note that I stay polite, me.. but does that word means something for you?
    It does mean something to me. The intention was not to be rude, but rather to be honest. Unless you'd prefer me to lie. I can be blunt, but it's not my intention to be rude. Sorry to offend you.

    If FFXI is anything to go by then you'll have your same skillset as PVE EXCEPT that they'll be using completely different damage formulas and in some cases have completely different effects
    The forumulas actually probably won't be different (or much different at least) other than the inclusion of the Morale stat as a factor modifying damage received. Regular mobs in the world don't have drastically inflated HP. When we were testing during the beta, there wasn't a big difference in terms of damage done by skills. say your Ruin does 200 damage. Tanks can have as much as 9k HP right now. so they don't really need to modify damage much to keep PvP balance. They set up the game this way on purpose to make it easier to balance both PvP and PvE. In FFXI, a monster the same level as you has way, way more HP than you at higher levels. in FFXIV, that's not the case for monsters in the open world. Some skills very likely will function differently in PvP though, specifically skills which generate enmity. During beta, abilities like Flash were completely useless, as enmity means nothing to a player character. So abilities like this would need to have a different effect in PvP.

    Delivering the PvP option in a PvE based game is one thing, but after, that's the players who make the PvP, and unfortunately I can tell you straight away that PvPers won't be on this game
    Oh, you can tell me straight away, eh? I know lots of people who are interested in PvP. What makes you so sure that PvPers won't be on this game. Lots of people were trying it out during the beta. I've met many people that can't wait for it. It has rewards, therefore people will come. The whole reason PvP failed in FFXI was not because it was badly designed or unfun or out of place, it was purely because there was no incentive to participate. All activities in any MMO are reward driven. If there is no kind of reward (even cosmetic), nobody will do it.

    Yoshida is pretty intent on having worthwhile PvP in the game. There is clearly an interest in it- if there wasn't, I wouldn't know people who want to do it, and this thread probably wouldn't exist. So why are you so sure nobody's going to do it?
    (3)
    Last edited by Alhanelem; 09-23-2013 at 12:03 PM.

  7. #67
    Player
    Deathgasm's Avatar
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    Aug 2013
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    62
    Character
    Evai Pehsh
    World
    Odin
    Main Class
    Conjurer Lv 39
    First, you have some panache, /bow to that.
    I take someone who apologizes as someone brave instead of weak as some would think.

    In fact I have been part of a team for years and it biased completely my vision of PvP probably, as I look at it more like a world competition, and on what game doesn't really mater as winning is the only one in fact.

    That's why from that "meta" point of view, I won't even consider FF's PvP because I can't see it competing with some other games.
    So my vision is biased and shows as wrong for someone who just consider FFXIV and nothing else, and after all this is what this forum is all about so you make a good point, though if you step backward and stand near me with the same point of view, you'll be more likely to match my thoughts.

    (erh sorry that's my actual limit in english, I hope you get what I mean)
    (0)

  8. #68
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    Mar 2011
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    That's why from that "meta" point of view, I won't even consider FF's PvP because I can't see it competing with some other games.
    Regardless of what kind of a PvPer you are, I find it highly premature to judge it before it's even released. The signals I'm getting based on Yoshida's stance and his background of MMOs played, is that they are taking their time with it in order to do it right. The purpose of the beta test PvP was purely for them to collect server side data to analyze to determine optimal parameters for things like melee attack ranges, minimizing latency impact, etc. I don't think they would have taken these steps if they didn't care about doing PvP well.

    I can understand being a hardcore PvPer from some other game and looking at this one and ignoring it largely because it doesn't have PvP yet, but I can't understand entirely writing it off before trying it. From that perspective I can understand someone not buying the game on the basis that they don't know what PvP might or might not develop into, but I rather do see a lot of people buying the game for other reasons and discovering the PvP after the fact. And that's how most games' PvP modes get discovered, unless the game was entirely built for PvP without any or with minimal PvE.

    -edit since stupid forum won't let me post-

    BTW from live letter, a CC breaker is confirmed to be included in the added PvP skills- From reinhearts translation here
    f; what kind of skills are there from pvp area
    y; I believe you can sleep mobs in open but you can do same inside PvP
    y; when that happens you’ll be sleeping, so these skill can get those negative buffs off instantly
    y; or skills that lessen the timer on the negative buffs
    (1)
    Last edited by Alhanelem; 09-23-2013 at 04:58 PM.

  9. #69
    Player
    kimoi's Avatar
    Join Date
    Oct 2011
    Posts
    161
    Character
    Makono Makan
    World
    Balmung
    Main Class
    Lancer Lv 50
    I don't think it will always be "Fresh Meat". Let's think about that name. It sounds like that's your first PvP title. I'm betting as you do more PvP, you earn a better title for yourself.
    (0)

  10. #70
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    Mar 2011
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    That is a possibility. I think I actually like that idea.
    (0)

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