Out of curiosity... Why is this not stickied!?!? Petition to sticky annnnnd go!
Kinda wish we could have a test server to help test the development version.Would looove to be a part of that!
Out of curiosity... Why is this not stickied!?!? Petition to sticky annnnnd go!
Kinda wish we could have a test server to help test the development version.Would looove to be a part of that!
Nice to see a translator on here, not only do we get some information earlier, keep up the good work. Also it's nice seeing that Yoshida praised you for your work.
I'll try LIVE translation once again for P.Letter Live @ TGS 2013
Google Doc Link - http://goo.gl/phv6wz
Twitch Broadcast - http://www.twitch.tv/reinheartv
# Live Broadcast link -
#SQEX TV -TOKYO GAME SHOW 2013 -(http://sqex.to/Aub)
#Niconico Live (9/21) (http://sqex.to/MCT)
#Niconico Live (9/22) (http://sqex.to/Fnd)
#
# LIVE BROADCAST HOURS
# PART 1 - Friday, September 20, 2013 from 8:00 p.m. (PDT)
# PART 2 - Saturday, September 21, 2013 from 8:15 p.m. (PDT)
Gamer Escape is going to try and work on side by side if possible
XIVpads going to do it again? <- checking right now ->
Talking about Gamer Escape, if you haven't checked out my first article posted on Gamer Escape, you can check it here. (Same stuff as the Game Watch interview, just one small extra info I missed in the original articles info talking about the NEXT part 2.) http://gamerescape.com/2013/09/20/ga...oshida-part-1/
Bored at work reading older articles from Game Watch and found this interesting, article talking about the CEDEC2013 event where Soken attended and explained about how the sound/bgm stuff was done for XIV and stuff...
This is what Soken mentioned about FFXIV
http://game.watch.impress.co.jp/img/...ff_17.jpg.html
- Let me talk about the FFXIV's launch a little
- Lots of people were telling devs - You're really going to do it? That's crazy!
- Development team was getting cheered by the customers even during the development phase
- There was lots of things the dev team was losing out on
- It was so difficult to a point, even the really strong/tough developers would give up
-- It was really hard to a point that hell might be easier than this
- The amount of work is almost as same as making two AAA titles in half year.
-- Don't want to ever do this much amount of work in this short time.
- You may never get this kind of experience ever again.
- Everyday is hell and crazy. It was way too much fun.
Rein is it possible to clear up the part where they spoke about war being weaker than Pld?
Thanks for keeping us up to speed, Reinheart!
When the world was young, the Sun bestowed upon me his crown; always will I light your darkest hour.
Bump, can't wait for 2° day translation!
Thank you as always Rein![]()
Reinheart already translated the 2nd day it's in the same google doc as day 1. Click
Day 2 live translation transcript - http://gamerescape.com/2013/09/21/tg...h-translation/ I haven't fixed anything yet, was planning to do that on weekday when works slow.
Also expecting Gamer Watch part 2 coming up soon, so I'll translate that one once it's up, the JP article might be already up, checking... lol
EDIT: It's up & dang... 5 pages... http://game.watch.impress.co.jp/docs...21_616331.html
DX11 version is going to be released as a separate client per article heading.
DX11 will be coming out after PS4 version, their milestone is about 6 month each so, guessing PS4 is Feb for beta testing so maybe around August/September next year. (My Guess)
DX11 - to play with the maximum settings it will probably require 3xTITAN graphic card to run in 60 FPS
PS4 release - YoshiP wants the PS4 version released about a month after the Beta test starting Feb 22nd.
Last edited by Reinheart; 09-23-2013 at 11:34 AM.
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