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  1. #21
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    The OP isn't wrong here. It's no fun fighting the Invisible Man. SE needs to come up with a solution. Honestly I think these two would make a great Lv.50 24-Man Guildhest.
    (0)
    Last edited by Dyvid; 09-23-2013 at 03:17 AM.

  2. #22
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Why do people keep posting complex "solutions" to this when we all know that they need to just give those bosses rendering priority over other players and their pets?
    (3)

  3. #23
    Player
    CatholicFan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    111
    Character
    Simon Fletcher
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    While I haven't done these two fights yet, I've been really disappointed with large-scale FATEs thus far. Svara is the biggest FATE I've done to date, and that was always a mess. I can just imagine how bad these two are. I really hope SE has a solution coming down the pipeline on this soon because the experience is NOT working as intended.
    (0)

  4. #24
    Player
    Flaeb's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Nevva Kenezer
    World
    Balmung
    Main Class
    Black Mage Lv 52
    I would think they would make it where monster models load FIRST, then other players. Quite honestly, the monsters have higher priority than random people/low levels. This would fix alot of problems with those fates.
    (0)

  5. #25
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Tsukino View Post
    Why do people keep posting complex "solutions" to this when we all know that they need to just give those bosses rendering priority over other players and their pets?
    What's the chances there engine isn't capable of doing this, lol.

    But Agree that Boss > Party > Party Pets > other people would be the best solution. (it will still be a zerg at the end of the day though)
    (0)
    Last edited by Jinko; 09-23-2013 at 07:16 AM.

  6. 09-23-2013 07:17 AM

  7. #26
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I wish this game had open world HNM ; ; I agree with OP though, these FATES need to be fixed >.<
    (0)

  8. #27
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    This game does have phasing actually, when you do certain quests NPC and objects pop that others can't see, that is phasing, granted its very small scale but if the engine is capable it shouldn't be an issue.
    (0)

  9. #28
    Player
    Sentinel's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Sentinel Guardian
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Venat View Post
    Fate opens up. Everyone talks to it and says. Battlefield for lv50 do you wish to Enter?
    Yes.

    It warps you into an area where players are fighting it. Once area reaches its cap noone else can enter. That Cap being 50 players. This area works like a dungeon so noone can even summon their minions if they wanted.

    Everyone wins and exits and earns silver or gold.
    Had to read this twice to see what you wanted, instance is not open world content bro, though it would be nice if there was a way to resolve this in a clean fashion, but for now, target priority is the only thing that can help the situation, no matter how messy the situation is.
    (0)

  10. #29
    Player
    Yucie's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    328
    Character
    Yucie Phoenix
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tsukino View Post
    Why do people keep posting complex "solutions" to this when we all know that they need to just give those bosses rendering priority over other players and their pets?
    Because that's an obvious solution to the 500+ people attacking a single mob, STILL making it lag, and STILL making the servers crash.. right? Right?
    (0)

  11. #30
    Player
    lyse20's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Dragon Meat
    World
    Chocobo
    Main Class
    Arcanist Lv 45
    i must say FATE grinding kind of ruins the servers.
    they should be instance and max numbers of people can enter.
    was doing FATES today and had to walk 10 feet from FATE boss to even see him and for every step i took some people disappeared other appeared.

    clearly to many people in one place. and i tink FATE grinding kind of ruins the game as it is now.
    i cant walk normally inside a city were they gind fates and camp and once they move the road to that place have major lagg spikes for me.
    (0)

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