You just can't fight hard primals at lvl 49. Nothing about delusions, right?Why do you assume that The people that answered me, and my friends are not level 50? Seriously, wtf is with people acting like levels make a difference in what you do or do not know. What is this, fricking WoW, or CoD, were the delusional think that being level 80, or 10 time prestige makes a difference in knowledge.



That doesn't mean they haven't studied up on them. No, they haven't experienced it (on that Class/character), but what makes you assume every Level 50 has cleared the storyline? Many just FATE grind up to 50 and then do the story quests and dungeons.

What does level have to do with it though? You're acting like being lvl 50 automatically says that you know whether or not other players are experiencing lag or not. I made a thread several weeks ago, asking EU players how their connections were because of where there servers were located. Pretty much all of them said no problem, and several of them were *gasp* lvl 50. I have several friends that live in the EU, and they have no issues.
So tell me, what does being lvl 50 have to do with latency and lag issues?


The lag is mostly a problem with endgame content like hard mode primals due to their difficulty. Thus the requirement to be level 50 before you can judge how bad it really is.
But saying that there is no additional latency from the EU to a server in Canada doesn't make any sense either way. Of course we have more latency over here than those closer to the server - the laws of physics demand it! However, I think the biggest issue is not the lag caused by server distance, but the lag caused by server performance. If I remember correctly, the servers only check player positions 3 or 4 times per second, and that's just not enough for the current endgame content. They should either improve the servers or adjust the time we have to dodge AoEs.
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