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  1. #51
    Player
    Starrywisdom's Avatar
    Join Date
    Mar 2011
    Posts
    97
    Character
    Starry Wisdom
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Shiyo View Post
    Fates are literally the worst designed public event system I've ever experienced in a MMO. They don't scale AT ALL, WTF? Tab aero tab aero tab aero tab bio tab bio blizzard 2 blizzard 2, yay I leveled 10 times, bio tab bio tab bio....

    The most boring leveling experience I've ever had in a MMO except aion.
    Weird because your complaining about something you are choosing to do, rather then doing the other options available to you.
    (0)

  2. #52
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    There does not appear to be that many other options:

    1) Dungeons... good for XP, but if you quit before the end boss others can be unhappy. And if you try to complete the end boss that could take a lot of time and damage. You end up having to go with like minded (and therefore same world) people to make this viable. With many would-be-levelers moving towards FATE, the pool of people to draw upon for this style of leveling is very small.

    2) Quests/Stories: This does not seem to be viable for second/third class.

    3) Levequests/Behemoths: This does not seem to be a viable primary source for leveling either.
    (1)

  3. #53
    Player
    Suetan124's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    57
    Character
    Jessica De'alkirk
    World
    Balmung
    Main Class
    Red Mage Lv 70
    I've run into far more people that don't know how to play their class than people that do. I don't FATE grind. The reason for this is of because I don't necessarily dislike FATEs, but while to do level faster, you don't get any good gear from them an they're nothing more than a giant horde of AoE attacks that cause massive frame drops. If I'm going to try t level my character to a certain point, I'm going to run dungeons.

    I just did a Longstop run where the healer didn't know enough to use Esuna on a tank with 4x poison. I let telling them to is it, but they don't. Have FATEs ruined dungeons, I honestly think that they have.
    (0)

  4. #54
    Player
    ChickensEvil's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Zinovia Siderius
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Suetan124 View Post
    I've run into far more people that don't know how to play their class than people that do....

    Have FATEs ruined dungeons, I honestly think that they have.
    No, bad players make bad players. You could remove all the FATE grinding and solo-questing gameplay and you would still find people that don't know how to do dungeon content. This game does a better job teaching you how to play if you pay attention, beyond that the other players should also be trying to teach them. Beyond that, there is likely no hope and you should just hope you never group with them again.

    Guildheists are there specifically to teach players how to dungeon run
    Class quests are there specifically to teach players how to play their class/job

    One is optional, the other is not... however the game still forces you to do 7 or 8 dungeons at least 1 time from 1 to 50. So they are assuming that they will learn SOMETHING along the way... again, if they don't then that is not SE's fault, that is not YOUR fault, and that is certainly no reason to nerf FATEs.

    Also, you have some horrible luck, because I have had vastly more groups of ok to very good players than not. having done tons of dungeon running from one to 50 including now 1 to 30 as a tank (so I have played with my fair share of "stupid dps")
    (0)

  5. #55
    Player
    Hed's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Hed Luminos
    World
    Masamune
    Main Class
    Gladiator Lv 50
    The problem is these people are leveling through FATE, getting to a certain point then thinking they know how to play a class because it worked in FATE. Those same bad players that you mentioned would not have made it to level 50 without having to learn something along the way. Or without getting the gear to make their class on par with the content they're trying to run. Instead they quit doing dungeons. Working with other people. Then think they have the right to cry about someone trying to tell them what they should be doing. Granted not all take offense but a lot of them do or they just act like they don't know you're talking to them. Then you get them in your DF party. They dps the wrong targets even if numbered. Wear sub par gear. Suck at rotations/tanking/healing and you can't get rid of them! These same people will sit in the party until everyone leaves. Ruining all your fun and excitement because they should have been learning how to play instead of mindlessly zerging FATE.

    You can sit there and tell me that they were just bad players to begin with and in some cases that may be true. However you can not honestly be trying to tell me that some of these people didn't just start playing MMO's, run a dungeon or two. Fail horribly at every outset of required dungeons then choose to do FATE because they don't want to hear that they're doing it wrong. Decided to grind FATE because it doesn't matter how you do it. Then come along to ruin the experience of people who are learning and progressing properly because they HAVE to run that dungeon to progress through the story line or they WANT the best gear but are not deserving of it but think they are because they made it to 50.
    (0)
    Last edited by Hed; 09-21-2013 at 07:41 AM.

  6. #56
    Player
    GwarDZ's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Yuuna Znyx
    World
    Kujata
    Main Class
    Weaver Lv 25


    (2)

  7. #57
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Wow, there's people in this thread DEFENDING fates. I don't even know how that's possible.

    Stop defending something that is horribly broken just because you feel offended if someone doesn't like something you like or doesn't like something in a game you enjoy,

    You are holding the game back from becoming a much better game by defending things that need changed.
    (2)

  8. #58
    Player
    DMCain's Avatar
    Join Date
    Oct 2011
    Posts
    47
    Character
    Tikaura Felonis
    World
    Sargatanas
    Main Class
    Archer Lv 44
    FATEs are cool and some are even fun. Right now though, I have 3 problems with FATEs:

    1: Rewards
    - XP awarded by FATEs is just too high and I think it should be cut by 50%, or at the very least give the same XP as a level appropriate quest. Example lvl 40 quest gives about 11k xp. lvl 40 FATE should give the same.
    - Gil awarded by FATEs is too low and should be raised by a factor of 2 or 3.
    - Seals are good, no need to change this part.

    2: Class/Job ability: I've seen it time after time in dungeons. Mages AoE'ing everything, DPS hitting whatever they want, Tanks not holding aggro, healers just totally confused about what needs to be done. In most cases I've explained what to do and they listen and improve. Others, well, lets say I let them lay there dead if I was tanking or healing. MANY FATE chasers actually DO want to know how to use their characters, but FATEs provide an easy route to level and class abilities/knowledge kinda get left by the wayside.

    3: FATE frequency: As it stands now, FATEs are spawning too quickly. Most of the time I can wait 3-5 minutes between FATEs. In some cases I've seen 3-4 FATEs up at one time. This should never happen. There should NEVER be more than 1 FATE up at a time and wait time between FATEs should be at least 15 minutes. If a 'Special' FATE (Odin, Behemoth, etc) is to spawn, it should take the place of one of the regular fates.
    (2)



  9. #59
    Player
    ChickensEvil's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Zinovia Siderius
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Hed View Post
    words
    You didn't disprove my point though. At 39, you have done what? 9 dungeons? 3 of those being optional (and not counting any guildheists), plus 2 Primals? If you get someone in your dungeon group at this point that doesn't know how to attack targets in order, wait 3 seconds to start DPS, know how to heal and cleanse, and not stand in the bad... tell me how this is the game's fault? Worst case scenario they have done 6 dungeons and 2 primals... and titan, you HAVE to do correctly because he will push you over the side if you derp out...

    If someone is bad at that point, blame the people who carried them through the dungeons up until that point. Don't blame the FATEs. Or blame him for just being retarded. I did every dungeon exactly one time going from 1 to 50 on my first character. so whether you are FATE grinding your first or doing quests, it isn't going to change their tendency to only run a dungeon one time.

    Quote Originally Posted by Shiyo View Post
    Wow, there's people in this thread DEFENDING fates. I don't even know how that's possible.

    Stop defending something that is horribly broken just because you feel offended if someone doesn't like something you like or doesn't like something in a game you enjoy,

    You are holding the game back from becoming a much better game by defending things that need changed.
    Where is your "evidence" that it is broken? According to the DEVELOPER response (You know... the people who actually run the game), there is nothing "immediately" wrong with FATEs, while unintended, they are currently saying it is acceptable. So maybe you should quit feeling "offended" that people enjoy the FATEs the way they are.

    Remove FATEs and what is left for leveling your second, third, ... eighth class? You guys on the "nerf FATE" side of the fence have yet to respond with that, while many people have stated that the other options are just not viable, or equally as pointless and boring. Especially compared to the speed of leveling your first class through just quests.

    Please keep in mind, just doing the questing (all of them including side quests), and running all the dungeons one time through, will get you to 50 in about 4 days if you play pretty hard core. FATE grinding also takes about 4 days on subsequent characters (that 30-40 grind in a real bitch)... making it take just as long as your first (maybe a hair faster). So I fail to see the reason to nerf them.
    (0)
    Last edited by ChickensEvil; 09-23-2013 at 10:37 PM.

  10. #60
    Player
    PsychologyPhD's Avatar
    Join Date
    Sep 2013
    Posts
    38
    Character
    Niklaus Wolfenstein
    World
    Zalera
    Main Class
    Fisher Lv 46
    I do not really understand why people are getting worked up over this. There are a few things you should keep in mind. The first is called metrics/statistics. I'm not a hundred percent sure on this but I would assume it’s safe to say the number of users that frequent the forums is only a small percentage of the number of people that actually play the game. So even though forum users are vocal and passionate about certain issue, a company cannot make decisions based on assumption provided by the forums alone. A major game mechanic such as F.A.T.E will not change just because a small percentage complains, because even in the percentage of forums users a divided exists with people for and against changes. The second thing (probably the most important), correlation does NOT equal causation!! Unless you have undeniable proof and are stating a fact you cannot state A causes B. If you would like to have people take anything you say seriously you need to understand this, you cannot say with one hundred percent certainty that the current F.A.T.E system is game breaking and/or producing bad players. There are too many erroneous variables unaccounted for that make such a statement false. If you would like to do your part and force change you must provide overwhelming evidence that support your case...
    (1)
    Last edited by PsychologyPhD; 09-24-2013 at 12:33 AM.

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