You're never supposed to be fully geared from Myths, it is a supplement to what you get in Coil.

You're never supposed to be fully geared from Myths, it is a supplement to what you get in Coil.
They will probably increase the limit whenever they add the next tier of stones. Going by the icon, there will be 4 tiers of them.
After reading all these comments, ya... Raise to 500 because it would be awesome that's why... "gear shouldn't be handed to you.." - if I work for it then why the hell not? None of the gear at this point is "Skill" gear... As in you have to be good to attain it lol... Proof of this is the 40 or more people jumping around with +1 relics at rev toll... The gear is "work-for" gear, as in you put the time in... You get the gear.
Another point to the crowd who says "you will have all your gear and log out...". Wrong, if they opened it up... I would worry NOT over gearing my other classes... A system this game should indeed support. I would simply play more haha.
-soulless

What? It's roughly 1 AK a day. "average" is now "extremely super casual"?I'm ok with a cap...but yeah...300 is too small.
If you could only farm primals for it, that would be INSANE for getting gear but the 300 cap makes sense.
However doing ak and getting 40 a run, although thats a few ak's to get up to 300...its hardly a weeks worth for the slightly more then average player thats willing to spend that time.

They should really raise the cap to 500 per week and/or remove BC lockout. Like someone posted above BC is really the only challenging content in the game(aside from titan, which really isn't hard) and it's silly when all you do is log in to run each turn once per week then log out. The way the whole thing works with saving progress and not just letting you run certain turns is kinda dumb imo. I could see having access to each turn(after clearing them of course) then getting a lock out for 16 hours after clearing it. This way you could only do a turn once per day and run with more than just one group but you can't spam it non stop each day.
the limit should be increased by the quantity of Tomestones you didn't gather last week e.g. you gathered 126 so next week would be able to gather 300+174, now if that week you gather x<174 the following one would still only be 300+300, this is so we have a bit more freedom of when we want to farm them. and for those who already capped, they could be able to gather 300+300(from next week) but next week they can't gather as they farmed those already.
Interesting, but why? In order to keep those who play 17+ hours and casuals on the same playing field? Why should more play be punished?the limit should be increased by the quantity of Tomestones you didn't gather last week e.g. you gathered 126 so next week would be able to gather 300+174, now if that week you gather x<174 the following one would still only be 300+300, this is so we have a bit more freedom of when we want to farm them. and for those who already capped, they could be able to gather 300+300(from next week) but next week they can't gather as they farmed those already.
the "Casuals", play and enjoy the game like a human being should, the "Casuals" are the biggest source of income to every industry, the "casuals" keep you alive in real life, so i wonder what are you trying to prove there, because i can clearly ask "You" why should them be punished for keeping the world moving.
The very own Yoshi has stated he wants to play and enjoy the game, but he cant because he needs to keep your game running.
how about adding caps to gil obtained per week? and exp obtained per week? and seal obtained per week? /sarcasam
People who defend these silly caps - Do you agree to all of the above? since it's the same thing...
That's a very cheap way for SE to milk subscriptions, I'm shocked people keep quiet about this (relatevly to other minor issues with the game)
What I am saying is.. He doesn't... I'll continue playing the game whether there is new content every 2 days...or not lol if I want to work to get it sooner let me... Why not? Then I can gear ALL the classes and also have versatility. Currently working on 3 classes that I want to have full myth on... That's going to take some time regardless of the cap... And the "casuals" aren't being punished lol you don't have much of an argument there so I'm not going to waste anyone's time with a rebuttle.the "Casuals", play and enjoy the game like a human being should, the "Casuals" are the biggest source of income to every industry, the "casuals" keep you alive in real life, so i wonder what are you trying to prove there, because i can clearly ask "You" why should them be punished for keeping the world moving.
The very own Yoshi has stated he wants to play and enjoy the game, but he cant because he needs to keep your game running.
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