Quote Originally Posted by AlexiaKidd View Post
I also wish I could have seen Tanaka's FFXIV completed, it was obvious that the original launch was rushed and it was nowhere near ready and Tanaka got thrown under the bus for it.
I agree with this - if you look back to all the stuff people were datamining out of the original 1.0 client it's obvious that tons of things were planned but not implemented, and anyone who played for longer than a day could see in the game all the places that just sat there with no quests or NPCs for them.

~Rumours about Chinese outsourcing~
A *lot* of things are outsourced to Chinese workers, from programming to high-end tech production, because they can do the exact same job a Japanese/US/EU team can for a lower price. It's been this way for a long time even in gaming and *if* FFXIV was coded primarily by a Chinese team this is not some new or unusual event for the videogame industry, and to lay the blame at their feet "because Chinese" is pretty ignorant. Even if this Chinese team did do a terrible job surely that fault would lie with whoever Square-Enix paid to oversee their work (which I assume would be Tanaka), because otherwise the situation would have been that they handed absolutely everything over to a Chinese team to code, develop and test while the Japanese FFXIV team sat at home twiddling their thumbs.

TL;DR:
1) If FFXIV 1.0 was programmed by a Chinese team this would not be the first time it has happened.
2) If it was, and if they were doing a bad job, the blame would still lie with the project manager for not checking on their progress until the game was getting ready to launch.