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  1. #1
    Player
    gl0ry's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Glorious Glory
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    It happens to me as well with GTX 780. I have two of them, with or without SLI enabled the same behavior occurs. I could be getting a flat 90 fps, the minute I even touch the camera even if it is a slight budge, the fps could drop down to 50, but when I leave it alone it jumps back up to 90.

    People can say they don't experience it, but I think it's the fact their frames aren't high enough to notice the drops. Honestly I think it's an optimization issue.
    (0)

  2. #2
    Player
    Ranebow's Avatar
    Join Date
    Feb 2013
    Posts
    104
    Character
    Justice Knight
    World
    Odin
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by Kittra View Post
    I turned it on just to make sure that the drivers were not overriding the game settings, and other game that I play use it as well so there was really no reason to leave it off.
    (I didn't really notice a difference in the game unless I turned FXAA off there, then the driver FXAA took over and it looked about the same.)
    Yea, in one of the beta phases it had to be turned on. I am unsure if the driver level FXAA gives the same level of transparency coverage that the in-game version does.

    Quote Originally Posted by gl0ry View Post
    It happens to me as well with GTX 780. I have two of them, with or without SLI enabled the same behavior occurs. I could be getting a flat 90 fps, the minute I even touch the camera even if it is a slight budge, the fps could drop down to 50, but when I leave it alone it jumps back up to 90.

    People can say they don't experience it, but I think it's the fact their frames aren't high enough to notice the drops. Honestly I think it's an optimization issue.
    Unfortunate to hear you have this. Please fill out the template on the front page if you'd like to help.
    I do agree it's most likely an engine issue that needs adjusted and optimized.
    (0)

  3. #3
    Player
    Noxaru's Avatar
    Join Date
    Sep 2013
    Location
    Ul’dah
    Posts
    15
    Character
    Nox Aru
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    any fixes yet? I have a bad fps drop ONLY when I pan the camera around :/...other than that I get a solid 60 fps everywhere.

    Here are my specs, any help to fix this would be greatly appreciated, thank you!

    CPU: Intel i5 3570K @ 3.8ghz
    Motherboard: GiGabyte GA-Z77X-UD4H
    Memory: G.Skill RipjawsX DDR3-1600 x 4 @16gig
    Hard Drive: Samsung 840 Pro Series SSD 120gb
    Video Card: MSI GTX 660 TI Power Edition x2 (SLI)
    Power Supply: Thermal Take SmartM 850W Gold Certified

    Everything is stock and not overclocked.

    Driver Information
    nVidia drivers 327.23 WHQL

    MAX SETTINGS ON EVERYTHING

    FXAA - ON
    Antialiasing - Gamma correction - ON
    Antialiasing - Mode - Application-controlled
    Maximum pre-rendered frames: Use the 3D application settings
    Power management mode: Prefer maximum performance
    Triple buffering - ON
    Vertical sync - Use the 3D application settings
    (0)
    Last edited by Noxaru; 09-30-2013 at 03:23 AM.

  4. #4
    Player
    Ranebow's Avatar
    Join Date
    Feb 2013
    Posts
    104
    Character
    Justice Knight
    World
    Odin
    Main Class
    Gladiator Lv 32
    Hi Noxaru, we haven't had any progress nor an update from our various support tickets.

    Other systems tested included an old Core 2 E6600 with a 4870X2 card on an old EVGA board using drivers Kittra listed below (And some others).
    Unfortunately the problem persisted.

    I am going to work on an AMD system next.


    Kittra, I would say losing five to ten frames from a simple camera adjustment IS a large drop. Considering especially that all the content is already rendered, the scene is finished drawing and there's no obvious or extenuating circumstances - that's very poor.
    Performance loss from camera movement - in most cases - I would put down to a lack of memory on the GPUs. E.g. Skyrim with so many mods going that you've used up 2GB of video memory and now are suffering jerkiness as the system tries to flush and purge. Yet FFXI at 1600p (for example) uses no more than 1300 memory - clearly well below the limits.

    What you mention about strafing is also key as that is one of the odd aspects. Movement in general can induce frame loss, however that means ANY movement. Being able to strafe which in itself is a type of 'camera' motion, does not cause performance loss, yet the actual act of 'panning' the camera does!
    This inconsistency makes the situation unique as per my original thread comments and has exclusivity in difference from simple bad performance when facing a FATE at a distance.
    (0)
    Last edited by Ranebow; 10-01-2013 at 02:12 AM.

  5. #5
    Player
    Noxaru's Avatar
    Join Date
    Sep 2013
    Location
    Ul’dah
    Posts
    15
    Character
    Nox Aru
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ranebow View Post
    Hi Noxaru, we haven't had any progress nor an update from our various support tickets.

    Other systems tested included an old Core 2 E6600 with a 4870X2 card on an old EVGA board using drivers Kittra listed below (And some others).
    Unfortunately the problem persisted.

    I am going to work on an AMD system next.
    I see, thank you for the response.
    (0)

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