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  1. #31
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Alhanelem View Post
    the names should just be their classes. Not having the names prevents abuse (but there was a bug in the beta test where you could perform emotes on enemies to reveal their names)

    Then there's only one solution, Become a Forum Celebrity!
    (0)

  2. #32
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Tiraelina View Post
    PvP only gets in the way of PvE when devs try and pull a Blizzard and insists their players are too stupid to avoid fixing problems instead of making PvP and PvE versions of skills.
    Yeah, the solution to the PvP-PvE balance issue has always been incredibly straightforward: Give abilities different damage coefficients/actions based on whether or not you're using it on a monster or another player.

    I'm kind of disturbed by the amount of PvP hate from XIV players. I love PvP and have been looking forward to it. That said, there are some serious balance issues that will absolutely have to be addressed.
    (1)

  3. #33
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Sheer View Post
    It was confirmed that there will be an entirely separate skillset for PvP that you earn by PvPing.
    this , we arent going to use the PVE skills on PVP.

    PVE is going to be safe ,since skills wont be changed in order to balance PVP.
    (0)

  4. #34
    Player
    Nenin's Avatar
    Join Date
    Aug 2013
    Posts
    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    The anti pvp attitude on these forums is absolutely sickening.

    What a bunch of petulant children. It hasn't even been released and every comment I see about pvp is raging about how the pvp community is garbage and its implementation will destroy this game.

    Want to get a lot of likes on your comment? Post something akin to, 'I hope PVPers get absolutely no rewards at all and they our forced to leave this game permanently'.

    They have already made it clear that PVP and PVE will utilize different abilities and gear. You won't be forced to engage in the horror that is fighting human competition if you don't want to.
    (8)

  5. #35
    Player
    Noata's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    270
    Character
    Kazari Uiharu
    World
    Balmung
    Main Class
    Pugilist Lv 50
    I think not having the player names would be good, I play TERA and people drop parties when they see my group sometimes when we do 3's because we are "known" to be good. when all we wanna do is PvP. This would help that... the name could use some work but its whatever.

    WoW mentioned one of their biggest flaws was PvP gear and are working toward essentially equalizing it. I think and equalized PvP should exist, considering anything else would just make balance and issue. that way PvP is done via skill and not gear carried. I am sorta looking forward to this, I just hope they do not invest too heavily into trying to add a completely different aspect of the game. make it something fun to kill time in, I think we should continue to encourage grouping since its an MMO and avoid allowing people to shut themselves into pvp and just level to 50.
    (0)
    “Even the finest sword plunged into salt water will eventually rust.”
    ― Sun Tzu, The Art of War

  6. #36
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Are you surprised? When a company goes out and says that there will be no NMs partly because of LS drama, fishing will be useless because of bots and that there will be no /tell in dungeons because of possible player harrasment in private it makes sense that they would do something like this too. I don't agree with any of their choices, I think it is absolutely horrible to design a games features to be more restricted based on fears that are not even an issue in other games or worse has no effect because the same problem exists elsewhere but isn't being dealt with. I really hope SE starts realizing you should work to prevent certain behaviour and problems by adding features that prevents them, but with as little adverse effect on the actual game. Restricitng and taking away things is never the right answer.
    (1)

  7. #37
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    If this is because of harassment then that's absolutely hilarious. It worked so well with the /tell block right..............
    (0)

  8. #38
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Davos View Post
    You can mark players with the same markers you use on enemies in dungeons...

    I am pretty sure GW2 has a similar thing with making generic names their instanced PVP.
    GW2 does not do this in the instanced PvP arena fights, but the do something like this in the World vs. World maps (where enemies will have ____ Of InsertServerName, the blank being their rank, earned by participating in WvW).

    I'm not a heavy PvPer, so it's not a big deal to me. I'm just someone who does it once in a blue moon, or if my Guild/FC wants to do it and I'm around (at least, that's why I ever did it in GW2). I dunno if it's as big a deal as some people say it is, granted even in other games in Teamspeak we would mention people to focus on by class type and rarely, if ever, by name (some names are beyond human pronunciation).
    (0)

  9. #39
    Player
    Brox's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Elandil Whisperwind
    World
    Durandal
    Main Class
    Conjurer Lv 50
    How exciting is PvP going to be a in a game with a 2.5 second gcd and insane server lag?
    (1)

  10. #40
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Brox View Post
    How exciting is PvP going to be a in a game with a 2.5 second gcd and insane server lag?
    I don't think there will be any reason to fakecast with that.
    (0)

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