Quote Originally Posted by WLMF View Post
From the looks of the rotation, i would run the following:

#1(Flank)
/ac "Snap Punch" <t>
/ac "Twin Snakes" <t>
/ac "Dragon Kick" <t>

#2(Behind)
/ac "Snap Punch" <t>
/ac "True Strike" <t>
/ac "Bootshine" <t>

#3(DoTs)
/ac "Demolish" <t>
/ac "Touch of Death" <t>

Has your main position cycles covered and then you swap in your DoTs as needed.
I could be wrong, but why bother with these macros? They don't work as intended, won't automatically use all the skills when they are up in order. You can't even use /wait, since it only deals with whole numbers. This isn't a criticism against your macro, just non-CD macros in general.