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  1. #21
    Player
    10TailBeast's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Arik Dotharl
    World
    Siren
    Main Class
    Gladiator Lv 57
    Make dungeons the honey pot. BOOM, players. Simplistic? Sure, but sometimes simple is the best way to go.
    (0)

  2. #22
    Player
    BrandoCalrissian's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Banglar Bangfist
    World
    Malboro
    Main Class
    Ninja Lv 80
    i would love this since dungeons are my favorite part of the game by far. but i seem to not do them much because fates give you faster XP
    (0)

  3. #23
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Fate XP needs to be nerfed hard and dungeon XP needs to be buffed hard.
    (0)

  4. #24
    Player
    cfStatic's Avatar
    Join Date
    Aug 2013
    Posts
    86
    Character
    Reyka Skyyguarde
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Selyndria View Post
    While I agree wholeheartedly with this post, I shudder to think how the duty finder / instance servers would react if people actually ran dungeons instead of fates.
    Spontaneous combustion is what comes to mind. It's very clear that for whatever reason, XIV's servers are just not as powerful as they should be(hello log-in throttle after maint).
    (0)

  5. #25
    Player
    AjoraOak's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Illythia Loves
    World
    Cactuar
    Main Class
    Arcanist Lv 70
    if only SE knew that increasing dungeon completion exp would drastically improve the replay rate of them....
    (0)

  6. #26
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Selyndria View Post
    While I agree wholeheartedly with this post, I shudder to think how the duty finder / instance servers would react if people actually ran dungeons instead of fates.
    I think it is the issue of Dungeons not provide a equal incentive to run them after you get your first lvl 50 class.

    What Dungeon needs are exp completion boost like how FATEs get a +50% exp completion boost once you get your first lvl 50 for any class not level 50 yet.

    Battlefield leves are another issue that loses value after you get your first level 50 because they don't obtain exp bonuses like FATE does as well once you get your first level 50 class.

    It seems SE currently design the game over the ideal that if you want to level another class after your first level 50 class you must use FATEs and Hunting log.
    (0)

  7. #27
    Player
    Stormsoul's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Still Sparrow
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    Quote Originally Posted by shumakiso View Post
    snip
    i don't think you thought this through. if people are 50 and doing the dungeons at 50.... they didn't skip any dungeons or story quests, because it's not possible. fate's arent causing bad players, bad players are in every MMO regardless of what devs try to do. this game is better than most at trying to teach bad players how to play through guildhests and certain quests/dungeons, but their help can only go so far.

    I just don't understand how this opinion of people completely skipping everything and doing FATES started. you pretty much HAVE to do the story quest in this game or you cant access most of the content. new, unskilled players aren't joining this game, and going... "HEY! i need to get to max level ASAP and grind fates!" ... in fact, the thought probably doesn't occur to them. they're busy doing the story and other activities. most of the people grinding fates are either people who ARE already experienced with MMO's and want to level quickly when story quests/sidequests dry up (which happens very frequently during the leveling process), or they're leveling additional classes.

    the only problem right now is that battle leves and dungeons don't give enough EXP for additional classes. FATEs are the only thing that were actually tuned well, EXP-wise. FATEs don't need any nerfs, the other methods need buffs -- a lot of players don't want to spam dungeons or are DPS and are going to have long queues no matter what -- it isn't fair to them to buff dungeons and nerf FATEs.
    (0)
    Last edited by Stormsoul; 09-21-2013 at 09:49 AM.

  8. #28
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    I disagree with bumping up XP to be on par with XP gain from Fates.

    The current design on the Fate system is taking in to account the amount of players doing them, therefor, the Fates are not a challenge when the Fate itself lasts no longer then 1 - 2 mins at times and you can barely get a skill off to land contribution.

    What they need to do is scale the NPC's that spawn from the fate ethier based of how many PC's are inside the Fate Zone area OR the overall Zone itself for that Level range as some zones have different level limits in them, i.e. Central Shroud. Scaling the NPC's will increase thier overall HP and Damage output, but the reward will still be the same. Therefor they take longer to complete and will require coordination, healers to actually heal and Tanks to actually tank.

    This will make them a challenge and not a rush fest.
    (0)

  9. #29
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Solo content should never be faster to level or do anything in a MMO than group content. No exceptions.
    (1)

  10. #30
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Shiyo View Post
    Solo content should never be faster to level or do anything in a MMO than group content. No exceptions.
    Thats a good thing you cant solo a fate then I guess?
    (0)

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