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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    From the Nov 25 2010 Patch Notes

    The following adjustments have been made to loot.
    High quality +1 and +2 materials can no longer be obtained through combat. The frequency of drops will remain the same, though all items will now be either normal quality or high quality +3.

    Prior to Version Update   After Version Update
    Normal Quality → Normal Quality
    High Quality +1 → Normal Quality
    High Quality +2 → High Quality +3
    High Quality +3 → High Quality +3
    The change to battle drops didn't keep the +3 drop rate the same, it increased it (effectively a stealth nerf to gathering). I was very surprised that the exact same action wasn't taken for gathering drops.
    (0)

  2. #2
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Amineri View Post
    From the Nov 25 2010 Patch Notes



    The change to battle drops didn't keep the +3 drop rate the same, it increased it (effectively a stealth nerf to gathering). I was very surprised that the exact same action wasn't taken for gathering drops.
    I missed that. But either way its not going to flood the market with HQ gear imo. Not with how damn random the HQ system is.
    (0)

  3. #3
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Amineri View Post
    From the Nov 25 2010 Patch Notes

    The change to battle drops didn't keep the +3 drop rate the same, it increased it (effectively a stealth nerf to gathering). I was very surprised that the exact same action wasn't taken for gathering drops.
    I think that was more of a panic fix. They saw people desperately wanting more inventory and changing a couple of variables in the code seemed like the easiest way to apply a quick fix.

    I actually wouldn't have a problem with +1 and +2s returning to battle drops if they handle the inventory better. But I want gathering to be on equal footing so either get rid of +1/2 in gathering or re-add them to battle drops and find a better way of handling them in the inventory.
    (0)
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