


Love the idea.
This would work in tandem with a much-needed overhaul of the Limit Break system. Each Class/Job should have it's own limit break (at least in appearance- if not functionality). And the limit break meter should require a bit more to fill than just run-of-the-mill attacking and healing.
Last edited by Zantetsuken; 09-20-2013 at 02:48 AM.
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