Quote Originally Posted by Mack View Post
You wont know if this team is "too slow" until the end of the summer. You think picking up the slack on a half finished game is quick and easy? the conception of what they have to do moving forward takes some work and it needs to be done right. I'm willing to bet they've probably been testing and tweaking the battle system for the last two months now along with whatever new content they have. The new team may be small, which will hinder its progress, but we don't know if its "slow" until we see what they give us here soon. End of the summer is do or die for this game and sometimes I log in and I think "do!" and other times I think "its already dead what the hell is gonna save it!"....but i always log back in. God help me.
It seems like you think every person on the development team ins involved in this overhaul (which btw only includes the battle system). No only the battle system team are involved, the rest such as people who design areas and people who do the monsters are all operational as normal and thus its slow. We've had 1 new mob since release which is sad. We've had no new areas (when there are areas that exist but the game wont let us go there, why not just open these up? They are complete and would shut people up). The games development is slow and isn't revolved around this battle system update. They are not waiting on it, otherwise they wouldnt go release 20 mid NM's that are going to become unbalanced.