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  1. #1
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    Quote Originally Posted by viion View Post
    All possible, but not possible with the current team. They are to slow right now and because of this it will always be behind other MMO's for a very long time.

    But in 3-4 year sit could be good, if something else doesn't come out then.
    You wont know if this team is "too slow" until the end of the summer. You think picking up the slack on a half finished game is quick and easy? the conception of what they have to do moving forward takes some work and it needs to be done right. I'm willing to bet they've probably been testing and tweaking the battle system for the last two months now along with whatever new content they have. The new team may be small, which will hinder its progress, but we don't know if its "slow" until we see what they give us here soon. End of the summer is do or die for this game and sometimes I log in and I think "do!" and other times I think "its already dead what the hell is gonna save it!"....but i always log back in. God help me.
    (5)

  2. #2
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    viion's Avatar
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    Sky Box
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    Ragnarok
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    Marauder Lv 90
    Quote Originally Posted by Mack View Post
    You wont know if this team is "too slow" until the end of the summer. You think picking up the slack on a half finished game is quick and easy? the conception of what they have to do moving forward takes some work and it needs to be done right. I'm willing to bet they've probably been testing and tweaking the battle system for the last two months now along with whatever new content they have. The new team may be small, which will hinder its progress, but we don't know if its "slow" until we see what they give us here soon. End of the summer is do or die for this game and sometimes I log in and I think "do!" and other times I think "its already dead what the hell is gonna save it!"....but i always log back in. God help me.
    It seems like you think every person on the development team ins involved in this overhaul (which btw only includes the battle system). No only the battle system team are involved, the rest such as people who design areas and people who do the monsters are all operational as normal and thus its slow. We've had 1 new mob since release which is sad. We've had no new areas (when there are areas that exist but the game wont let us go there, why not just open these up? They are complete and would shut people up). The games development is slow and isn't revolved around this battle system update. They are not waiting on it, otherwise they wouldnt go release 20 mid NM's that are going to become unbalanced.
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  3. #3
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    Quote Originally Posted by viion View Post
    It seems like you think every person on the development team ins involved in this overhaul (which btw only includes the battle system). No only the battle system team are involved, the rest such as people who design areas and people who do the monsters are all operational as normal and thus its slow. We've had 1 new mob since release which is sad. We've had no new areas (when there are areas that exist but the game wont let us go there, why not just open these up? They are complete and would shut people up). The games development is slow and isn't revolved around this battle system update. They are not waiting on it, otherwise they wouldnt go release 20 mid NM's that are going to become unbalanced.
    Yet more sound reasoning from Viion. Yes, the battle system update IS a bottle-neck right now. The NMs were introduced as a bit of content for people to do, I'm sure they really don't care how balanced they are with the new battle system, considering they're all basic midlevel mobs that realistically probably took a relatively small amount of time to create. I imagine they're planning to release those new areas when they actually have a use for them. Why bother just opening them up for no reason? Perhaps they're going to be used as the basis of instances.

    Seriously, you seem to come out with this 'logic' and suggest that you know the inner workings of the team, and that they're making mistakes you wouldn't. You don't, they aren't.
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  4. #4
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    FFXIV's failure will never be a positive. It will always show, no matter how good the game gets, that it was based on a pile of **** from the start. One of the biggest reasons to restart XIV instead of keep overhauling FFXI is because you can't fix some of the fundamental aspects of FFXI that maybe you wished you had never done. To rebuild the foundation, better.

    FFXIV's foundation is a 4/10 game. Even if you build a 9/10 house on top of it, you still have to deal with the basement.

    You will always be able to tell something was initially wrong with the game, even if the product is unrecognizable 3 years from now. We're putting new wine in old wineskins. That analogy has been lost over time, but you can always tell.
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    Last edited by Peregrine; 05-12-2011 at 02:42 AM.

  5. #5
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    Nuru's Avatar
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    Atehki Mejastra
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    Sargatanas
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    Quote Originally Posted by viion View Post
    It seems like you think every person on the development team ins involved in this overhaul (which btw only includes the battle system). No only the battle system team are involved, the rest such as people who design areas and people who do the monsters are all operational as normal and thus its slow. We've had 1 new mob since release which is sad. We've had no new areas (when there are areas that exist but the game wont let us go there, why not just open these up? They are complete and would shut people up). The games development is slow and isn't revolved around this battle system update. They are not waiting on it, otherwise they wouldnt go release 20 mid NM's that are going to become unbalanced.
    As much as this is true, sometimes, other designs cannot be balanced without the release of another, which leads to another, and another.. its just a chain of designs that are meant to be patched together into the game. That is why we may get the 1.17b and the instanced Dungeons before the battle system update, because it doesn't directly tie into the battle system changes, rather, it is only optimized for it, and that's it.
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  6. #6
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    Quote Originally Posted by viion View Post
    It seems like you think every person on the development team ins involved in this overhaul (which btw only includes the battle system). No only the battle system team are involved, the rest such as people who design areas and people who do the monsters are all operational as normal and thus its slow. We've had 1 new mob since release which is sad. We've had no new areas (when there are areas that exist but the game wont let us go there, why not just open these up? They are complete and would shut people up). The games development is slow and isn't revolved around this battle system update. They are not waiting on it, otherwise they wouldnt go release 20 mid NM's that are going to become unbalanced.
    Actually they are waiting on it because Yoshi said so. He said why release new content catering to the new battle system *before* releasing the new battle system. I'm not an idiot, I don't think the entire team is working on the battle system overhaul but some of you make it sound like the battle system is just getting finished, its probably been tested to death already and has been getting fine tuned for a while now. Battle system changes brings with it a lot of things, stat changes, armor changes, ability changes, class balance, mob changes, mob behavior perhaps, mob balance, etc. etc. That's why I'm saying that just because we haven't been getting much doesn't mean nothing is getting done. The next patch could be a chalk full of content for all you know, you make it sound like 6 months is a long time and you forget the state the game was released in.
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