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  1. #41
    Player
    Astralis's Avatar
    Join Date
    Aug 2013
    Posts
    263
    Character
    Astralis Luneglade
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    I bet the OP is already fully geared and doesnt want people to catch up to him
    (0)

  2. #42
    Player
    HoroBoro's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Marisa Kirisame
    World
    Cactuar
    Main Class
    Thaumaturge Lv 55
    It's not like farming Tomes of Philo is particularly hard. I have a regular job, do things besides game, and I have ~1.5k. Just by doing DF runs...

    Are people just hopped up on stimulants all the time or something? Can we calm down a bit? It's not like the Tomes are going to be gone anytime soon.
    (1)

  3. #43
    Player
    Adelphe's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    108
    Character
    Reizon Grey
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 60
    Please go find a hole some where and just well shut up, i really enjoy castrum, and really enjoy my 100 tombstone reward at end for putting up with crappy pugs and having to work my butt of healing there stupid asses.
    (0)

  4. #44
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I totally disagree with the OP.

    I speed ran Castrum 16 times today with 3-6 people from my FC, because we wanted to farm tomes. We averaged 35 to 40 minutes per run. Not once did I force anyone to skip cutscenes.

    On the contrary, every time it was someone's first (it happened 2 or 3 times), I explicitly welcomed them to take their time to watch cutscenes; took the time to explain strategies in detail (including speed tricks, and what advantage they presented compared to the "basic" way); and even offered my PU co-tank the choice to either MT, or deal with adds, on every single boss. I made sure they were involved in every single step, and aware of what we were doing. At most, that would delay a run by 10 minutes, which really isn't a big deal. There is more to life and my enjoyment of a game than 10 minutes. Eventually, it always went smoothly, easily, and everyone was happy. Everyone got exactly what they wanted.

    These first-timers took the time to thank us at the end. Some other speed runners would congratulate us for handling the dungeon pretty well. We even made a few friends who we later on invited in our LinkShell. Why, after all these efforts and good will, should our runs be nerfed? Because some others behave badly? Because some people are <insert d-word>, we should all be punished? Isn't it more sensible to sanction these obnoxious people, precisely, for what they do (or don't do), and not the content of the game itself or its population at large?

    Everyone needs to grow up and take responsibility. Be the change you wish to see. This is how a community gets "better".
    (12)
    Last edited by Alcyon_Densetsu; 09-19-2013 at 10:28 AM.
    “Focus on the journey, not the destination.
    Joy is found not in finishing an activity but in doing it.”

  5. #45
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    You can literally watch every CS in the inn. DUTY cutscenes, and MISSION cutscenes. They have two diff drop down menu bits. Only difference is likesay Praet, you won't see the rest of your group as you'd be there alone in your inn in the scene. Which case, who cares, it's just about you not your ragtag group of randoms.
    (1)

  6. #46
    Player
    HoroBoro's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Marisa Kirisame
    World
    Cactuar
    Main Class
    Thaumaturge Lv 55
    Yea...

    But sometimes people want to actually play the game and have an experience instead of farm farm farm farm farm farm farm farm farm... ETC...

    What are we playing? A MMORPG. What does that stand for? Massive Multiplayer Online Real Pro Grinding. Ok, I think I understand why people like speed runs so much now.
    (2)

  7. #47
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Alcyon_Densetsu View Post
    I totally disagree with the OP.

    I speed ran Castrum 16 times today with 3-6 people from my FC, because we wanted to farm tomes. We averaged 35 to 40 minutes per run. Not once did I force anyone to skip cutscenes.

    On the contrary, every time it was someone's first (it happened 2 or 3 times), I explicitly welcomed them to take their time to watch cutscenes; took the time to explain strategies in detail (including speed tricks, and what advantage they presented compared to the "basic" way); and even offered my PU co-tank the choice to either MT, or deal with adds, on every single boss. I made sure they were involved in every single step, and aware of what we were doing. At most, that would delay a run by 10 minutes, which really isn't a big deal. There is more to life and my enjoyment of a game than 10 minutes. Eventually, it always went smoothly, easily, and everyone was happy. Everyone got exactly what they wanted.

    These first-timers took the time to thank us at the end. Some other speed runners would congratulate us for handling the dungeon pretty well. We even made a few friends who we later on invited in our LinkShell. Why, after all these efforts and good will, should our runs be nerfed? Because some others behave badly? Because some people are <insert d-word>, we should all be punished? Isn't it more sensible to sanction these obnoxious people, precisely, for what they do (or don't do), and not the content of the game itself or its population at large?

    Everyone needs to grow up and take responsibility. Be the change you want you wish to see. This is how a community gets "better".
    If more people doing speed runs were like this, this would be a total non-issue. As when I did CM for the first time, it was a total mess due to the speed runners not willing to take a moment to explain anything, and add on top of that there was a lot I could not participate in, even though I go through my cut scenes fast. So outside of the story which I was there for, the whole place is completely forgettable to me.
    (2)

  8. #48
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Here's a better idea:

    Keep the Tomestone rewards the same, but lock everyone into that little circle barrier like when you start a dungeon until everyone has finished the cutscenes.
    (2)

  9. #49
    Player
    Kuvu's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Ashigaru Gladespliter
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    I really dont see people whining about others watching the CS's. They are usally just left behind to catch up whenever. The thing is now with the majority of people in DL gear you really dont need the extra tank or the extra heals or dps. The only time i see people blowing up is when someone doesnt follow and agros a bunch of mobs that didnt need to be.

    Really though if they cut the tokens down there would be no reason to run the story instances and then new people would have issues getting groups.
    (0)

  10. #50
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Yeah, we should totally have only 1 viable dungeon to run at end game for both tomes because people are jerks and won't let you watch a CS. Let the entire playerbase suffer because of people being jerks for a story mission you do one single time.
    (3)

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