
Last edited by Thaldor; 09-19-2013 at 09:55 AM. Reason: Added quote.

I would say that in my opinion having party members progress and locking others out of a boss fight is closer to trolling than having to wait for someone to watch a cut-scene to progress through a dungeon.
It doesn't cause problems in other games that have a voting system. If someone really wants to block progress of a group and grief like that there are already plenty of ways and no one complains about that.
To the people saying that if we want to watch the cutscenes we should just make a group: Has it occurred to you that maybe we're using the duty finder because the only reason we're joining a party at all is because the dungeon requires it? It seemed to me that the main reason the duty finder exists is to simplify partying for people who don't have any regulars they play with.
For the people saying that we'll get sick of the cutscenes once we start farming tomestones: You're making the assumption that we'll bother. Some people don't actually care about this 'endgame', whatever the hell that is. I've gotta say, that I've at least tried at least a half dozen mmos, and it's interesting that I still think my best experience was Ultima Online, which I don't think has anything resembling endgame. If it does, I certainly never got there.
And this is the problem having story/cutscenes in dungeons where you have multiple people playing together. While some may disagree with me, watching the cutscene itself is the selfish thing to do. 3-7 other people have probably already seen the cutscene and you watching it does nothing but make them waste time while they wait for you to watch the cutscene. If you want to watch the cutscene, go to your inn and watch it in its full length. First time or not, if you run a dungeon with other people, do everyone a favor and skip it. I don't understand why people are so inconsiderate in this game. I'm sorry to tell everyone, but this isn't a single player game. This is a game that involves playing with other people and the game doesn't revolve around you.
Last edited by Genesiser; 09-19-2013 at 12:36 PM.

i agree with OP
there are some crucial cutscene > battle sequence that requires teamwork, for the example is the 2 colossus battle in castrum
after hitting the ship with cannons, the colossus are already active and will aggro whoever near them
if some party members are watching while the rest skipping the cutscene, the party will be screwed
it's because the ones who skipped will have to deal with the 2 colossus without the ones who are watching
and when the rest finished watching, they'll see that everyone have died, even including themselves
as for now, my tips for those who watch cutscenes is just skip this one
you can watch the rest, buy you'll have to skip this one cutscene in castrum
because there are always people who'll skip and get screwed
perhaps they can make it that if someone is still watching, we won't be able to skip the cutscene
or maybe the can make an invincible barrier around players in each cutscene just like in the beginning of the dungeon
I guess there is some hope here. It seems that the number of people that agree with selfish jerks is much smaller than the number of people who like the reasonable ones.
It's not just at level 50. I've had people rush into boss fights in far earlier dungeons (lvl20+).It gets bad once you get to level 50. I did the final main story dungeon tonight and some overgeared (this guy had a bunch of raid-level gear) tank kept complaining and going ahead and my friend and I ended up completely missing the final boss fight of the main story because we were watching the lead up cutscene and he and his buddies weren't patient or polite enough to wait a couple minutes.

You see the story once as a "new" player. You do the dungeon 50+ times after that.It's incredibly annoying when you're watching a cut scene and impatient people rush ahead and you end up missing important boss encounters or party members end up killing themselves because the tank or healer hadn't started the encounter yet. Since FFXIV is a pretty story-heavy game it seems like kind of an oversight, especially since the game DOES prevent people from starting the dungeon during the introductory cut scene.
I think it'd be pretty simple to solve this problem since other games have managed. Guild Wars, for example forces everyone to watch a cut scene until everyone has finished or chosen to skip. Another option would be to teleport everyone into a ringed-off area like the beginning of every dungeon for every boss encounter.
I really hope something is done about this since right now its far too easy for rude players to ruin one of the most important aspects of the Final Fantasy series.
Let's see how happy you are to be stopped from playing while someone watches cutscenes on run 50+.
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