Results 1 to 10 of 25

Hybrid View

  1. #1
    Player
    xSinful_Snake's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Syndal Striker
    World
    Exodus
    Main Class
    Lancer Lv 60
    They don't need anticheat software. They need a special team of admins that are able to appear in any zone at anytime but be invisible in order to observe the reported characters. Very simple scenario: an admin receives a forward of a cheat report. Admin teleports to the exact XY coordinates of the player and observes them for some time. If the players performs an exploit while bein observed, the admin performs a ban/suspension process. I'm sure the admin could even have a window for monitoring chat box commands entered or even remotely monitor the .exe or config files to detect any abnormalities in CPU usage or unknown or anomalous code lines.
    (8)

  2. #2
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by xSinful_Snake View Post
    They don't need anticheat software. They need a special team of admins that are able to appear in any zone at anytime...
    Have you played any other MMO? The number of staff employed full time is less then the number of people hacking the game full time. One game I had played, I know exactly how many GM's they have, and it's less than the number of servers.

    We all keep thinking these are "easy to fix" by throwing staff at it, or off-the-shelf fixes, when it's not. If you want to beat the hackers, you have to beat them at their own game and actually leverage the community and GM's willingness to put an end to it. One game I played, the cheating was so rampant that they completely destroyed their European servers, because they relied too much on volunteers and had nobody capable of fixing the damage.

    Here's what we can do in the mean time:
    Take screenshots and video, use the game's "target signs" function to flag the bot, then right-click follow to show in the video that it's teleporting and the game can't follow. Show the video of them teleporting directly onto the gathering node and appearing in spots that are inaccessible. Right-click on the bot to show what level it's at and what gear it's wearing. Bots tend to wear all level 1 gear or no gear at all.
    What SE can do break this:
    - increase the rate of wear on gathering below-level tools and use this to check the bot reports with expected behavior. (eg attempting to mine level 10 with level 1 gear will break the gear after 10 attempts)
    - check the positions of the gathering nodes against the positions actually "moved to", real players aren't able to move to two yalms in the air.
    (0)

  3. #3
    Player
    StormPoet's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Zylahra Storm
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Actually there are ways of detecting that kind of "invisible" Admin/GM... they used to have a similar feature on bots used to play Silkroad Online (a very popular mmo played heavily in Europe, Asia & Middle Eastern countries). Regardless they need to find SOME way to block or stop these kind of abuses even if its invisible GMs. Anything at this point will be a step in the right direction.
    (0)
    Last edited by StormPoet; 09-20-2013 at 03:21 PM.