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  1. #251
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zdenka View Post
    Unless you need the Pierce debuff from DRG a bard, Monk is superior to DRG in pretty much every aspect currently. It can, with proper timings, silence all High Voltages by itself; not to mention on any stationary target MNK is the highest DPS class.
    Hmm the DPS of both are so close (I actually out dps my monk but I will take that into account that I have a couple allagan pieces on it and not monk) that it isn't that big of a deal, also, my drg has 3 gap closers while monk has 1 and on a 90s cool-down? Though I can say there isn't much content that this is needed on, I can still do it better on the content that there is than a monk. I wouldn't try and say they are superior in every aspect. Also, IDK of any stationary targets end game wise at the moment. I guess ADS in turn 2 could be depending on the way you do things, and Caduceus is in a way depending on how you do it. Like you also mentioned the piercing debuff, and most if not all groups bring at least 1 bard (if someone doesn't I would like to know how you are dealing with healers running out of MP).
    (0)

  2. #252
    Player
    Undomiel's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Arwen Undomiel
    World
    Moogle
    Main Class
    Lancer Lv 50
    seriously what is the conflag timer dependent on?
    (0)

  3. 09-19-2013 05:44 AM

  4. #253
    Player ejiboo's Avatar
    Join Date
    Dec 2011
    Posts
    167
    Character
    Eji Boo
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Undomiel View Post
    seriously what is the conflag timer dependent on?
    the time before the conflagration explodes is dependent on how many stacks of waxen flesh Twintania has; Less stacks and the conflagration lasts longer; More stacks 'n dat conflagration go boom.
    (1)

  5. #254
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Eliseus View Post
    Hmm the DPS of both are so close (I actually out dps my monk but I will take that into account that I have a couple allagan pieces on it and not monk) that it isn't that big of a deal, also, my drg has 3 gap closers while monk has 1 and on a 90s cool-down? Though I can say there isn't much content that this is needed on, I can still do it better on the content that there is than a monk. I wouldn't try and say they are superior in every aspect. Also, IDK of any stationary targets end game wise at the moment. .
    DRG is too positional and buff based. With mobs featuring heavy movement, turn a lot etc you end up missing combo starters. PS MNK's gap closer? (close gap to other dps?) is its auto-attacks.
    (0)

  6. #255
    Player
    Penguin's Avatar
    Join Date
    Mar 2011
    Posts
    129
    Character
    Tyrith Peng
    World
    Gilgamesh
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zdenka View Post
    DRG is too positional and buff based. With mobs featuring heavy movement, turn a lot etc you end up missing combo starters. PS MNK's gap closer? (close gap to other dps?) is its auto-attacks.
    By gap closers he means abilities like Shoulder Tackle.

    Personally playing monk on every fight in coil the only issue i have found with monk is that there is always a possibility of Greased Lightning stacks dropping due to having to dodge aoes etc, however if done correctly you can prevent this entirely and you don't need gap closers to do it.

    Its hard to tell exactly how much dps a monk and dragoon can do because of crit variance, gear variance and the fact the current parsers aren't really that accurate, but monk definitely does more and it can do more without even performing its max potency per second rotation.
    (0)
    http://bluegarter.guildwork.com

  7. #256
    Player
    hamsteak's Avatar
    Join Date
    Aug 2013
    Location
    The Moldy Ul'dahn Sewage System
    Posts
    366
    Character
    Hidden Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Penguin View Post
    By gap closers he means abilities like Shoulder Tackle.

    Personally playing monk on every fight in coil the only issue i have found with monk is that there is always a possibility of Greased Lightning stacks dropping due to having to dodge aoes etc, however if done correctly you can prevent this entirely and you don't need gap closers to do it.

    Its hard to tell exactly how much dps a monk and dragoon can do because of crit variance, gear variance and the fact the current parsers aren't really that accurate, but monk definitely does more and it can do more without even performing its max potency per second rotation.
    hello (i realize this isn't really the place for this), do you use fracture, touch of death and demolish? or only ToD and demolish, or none at all?

    and if you do use all 3 DoTs, do you prioritize them over keeping 3 stacks of greased lightning? or no
    (0)

  8. #257
    Player
    Ramsey's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    362
    Character
    Ramsey Asterdahl
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    I'm curious, those of you that are or have tanks using crafted iLvl70 gear in your FC, what are they primarily melding into their gear? The only real luck I had using the Lodestone was noting that most of BG's tanks were melding crit rate. While I imagine this is a more than effective strategy all things considered, I was curious if anyone has any alternate takes on what to meld?

    This chart from valk.dancing-mad seems to indicate 30 DEX = roughly 4% mitigation, but it's difficult to tell from the studies whether or DEX to block/parry works in tiers (and if so what those tiers are.) Is threat frequently an issue in the Binding Coil? I feel like I'd rather take more mitigation than more crit if not, but I'm curious what others experiences are with binding. Perhaps you have an argument for a third stat, not DEX or Crit? (I can't see any other possible candidates, unless melding DPS accessories into tank gear.)
    (0)

  9. #258
    Player
    Kalamari's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Alexandra Sapphora
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Any news yet on what's lurking in Turn 5? Tension is getting unbearable.
    (0)

  10. #259
    Player
    Penguin's Avatar
    Join Date
    Mar 2011
    Posts
    129
    Character
    Tyrith Peng
    World
    Gilgamesh
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by hamsteak View Post
    hello (i realize this isn't really the place for this), do you use fracture, touch of death and demolish? or only ToD and demolish, or none at all?

    and if you do use all 3 DoTs, do you prioritize them over keeping 3 stacks of greased lightning? or no
    I use ToD and demolish and keep them up as much as possible, only reason i don't use fracture is TP can become an issue if you use too many high TP abilities.

    And no i always prioritize GL stacks over anything else because you lose alot of dps when you lose GL stacks.
    (5)
    http://bluegarter.guildwork.com

  11. #260
    Player
    Ryuni's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Tear Grant
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kalamari View Post
    Any news yet on what's lurking in Turn 5? Tension is getting unbearable.
    Erm, it was already shown and said. It's Twintania in turn 5 if I understood these posts correctly.
    (0)

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