Results 1 to 10 of 17

Hybrid View

  1. #1
    Player
    DJPr3tty's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Useless Goddess
    World
    Gilgamesh
    Main Class
    White Mage Lv 90
    Provoke is working as intented. "Taunting" is very... dumb and doesn't teach aggro management. Not trying to be rude, but Managing your combos are important to maintaining high threat.

    But the fault does not lie in just the tank, Medica spamming is retarded. People don't know how tank emnity works, and thus they spam. As for BLM, people need to relax and let the tank get a couple hits. They need to learn that the combo is x2 emnity, x3 emnity, x5 emnity repeat. They don't know that your first hit doesn't actually generate much emnity.

    Provoke turning into a taunt will not fix lack of knowledge, plus it would break many fights in Coil that require proper swapping using smart tanks.
    (0)

  2. #2
    Player
    DSN's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Squishy Pants
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DJPr3tty View Post
    Provoke is working as intented. "Taunting" is very... dumb and doesn't teach aggro management.

    Provoke turning into a taunt will not fix lack of knowledge, plus it would break many fights in Coil that require proper swapping using smart tanks.
    I do not disagree and do not want provoke as a regular part of my rotation however in its currentl implementation regen can cancel the affect which is unhelpful. Keep the long cool down and let it be one of our 'Oh Sh!t' abilities.

    An example would be a boss that spawns adds just as a healer drops a large or group heal the slightest network or video lag and you have a lead in threat over the tank. I would love to be able to provoke in this occasion and have it be effective. There are times you need a provoke and it should stick long enough for us to regain threat or at least the cast time of a sleep spell so someone can re-sleep the mob.
    (0)