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  1. #11
    Player
    Riposte's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    116
    Character
    Blaetrot Pfarskoefsyn
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Hvinire View Post
    After receiving a lot of feedback in version 1.0 about the job artifact armor quests being overly frustrating due to the fact that they were placed within dungeons or at the end of difficult battles, the development team decided to make them easier to earn in A Realm Reborn.

    As mentioned, there are definitely more difficult challenges available for players who seek a greater reward for their efforts.
    Has it ever occurred to the development team that people liked how AF quests worked and didn't speak up because they were content? Are you really going to make everything in this game a boring filler once people start complaining about it? How long until the story primal battles turn into brainless content too?

    And at level 40-50, there isn't much worthwhile content to do that doesn't involve parties. Why does someone need the final job quest completed if they are already not dealing with demanding content like the final dungeons and the endgame after? It doesn't make any sense to make your game feel like a tutorial for 50 levels, when it already contains content that has already surpass that. Story titan is nearly 20 levels before the final AF quest. People should not be that weak at that point.

    Anyway, congrats on making the quests so easy they are boring and forgettable. I'm sure every ARR player will remember the day they got some loot from a very solo easy quest (much like they've been doing for the previous 40 to 50 levels) that became outdated after a few dungeon raids, a week later. Yep, that's how you build memories. This is totally the reason AF was a milestone in FFXI and FFXIV 1.0.
    (2)
    Last edited by Riposte; 09-17-2013 at 10:16 PM.
    Ultimate FATE fix/redesign: http://forum.square-enix.com/ffxiv/threads/92555-Making-FATEs-smarter!-%28Comprehensive-FATE-%28-guildleve-quest%29-fixes-redesign%29
    Better integrating DoH/L into the endgame: http://forum.square-enix.com/ffxiv/threads/90616-Getting-DoH-DoL-more-involved-in-endgame-progression...-%28two-ideas%29