Can't you just max INT and then use clerics stance?
Can't you just max INT and then use clerics stance?


You could, if scholar's int and mnd started at the same base. Changing to sch gives it a large mnd boost, so maxing mnd will give a pretty big difference between mnd and int, and using cleric stance will obviously then switch to a large int stat. If you put everything into int, you're going to end up with them already being fairly equal and much lower than they should be.

Not to mention Cleric's Stance has that 20% penalty to healing magic.You could, if scholar's int and mnd started at the same base. Changing to sch gives it a large mnd boost, so maxing mnd will give a pretty big difference between mnd and int, and using cleric stance will obviously then switch to a large int stat. If you put everything into int, you're going to end up with them already being fairly equal and much lower than they should be.
The one piece of advice, (the absolutely most detrimental piece of advice that each SCH guide posted seems to forget to mention) and, imho, the most important piece of advice regarding SCH heals: protectiveness, you need to play very proactively. You are a mitigation/support healer with small, spammable heals and some shield mitigation utility compared to the WHM's raw direct healing power and there seemingly-more-benefit from Determination. This being said, and, (as I've seen so many SCH's do), you should not try to play "top-the-whole-group-off" as much as possible vs. a WHM. You won't win, ever. You need to have a very good sense of prediction if you plan to play SCH endgame as "Lustrate" won't always be around to save you in quickly-going-south situations. I have both a +1 relic WHM w/ DL/AF+1 and an SCH with 8/9 DL and a relic soon (3rd relic toon). I'm pretty familiar with both classes' strengths/weakness, pro's/conz and can give advice based on situation.

One additional element that I think cannot be overlooked that helps you with situation awareness is your HUD. This goes for any class really, but more so for healers because unlike DPS or maybe even the tank, your focus is on everyone, including yourself.
--Optimize hotbar positioning to reduce move movement across the entire screen
--Optimize HUD layout so that important items are at eye level
--Keybind important pet functions (e.g. Embrace)
--Pay attention to line of sight and distance from teammates
Lastly, as a SCH -- I've found that I've messed up MOST when I've gotten too distracted applying DOTS too much. Priorities 1, 2 and 3 are healing, healing and more healing. If you start applying your std DOT rotation on a large pull ( 4 - 5 mobs) and the tank a huge burst of damage, you may have lost critical seconds to get him back in a safe range.
That's my 2 cents..
That is what Lustrate is for. It's actually kind of a joke between my friends and myself, I don't actually heal very much anymore in dungeons. My time is better spent doing DPS, and leaving the healing to my pet / lustrate unless we pull 5-7 enemies at once, then I dot up, bane, then heal. Even on WP / AK bosses, I don't heal except to succor or pre-shield Everybody's grudge. I've been in dungeons where I have had to hop out of cleric stance twice....Because lustrate is the primary way I heal outside my pet, and it isn't affected by cleric stance.Lastly, as a SCH -- I've found that I've messed up MOST when I've gotten too distracted applying DOTS too much. Priorities 1, 2 and 3 are healing, healing and more healing. If you start applying your std DOT rotation on a large pull ( 4 - 5 mobs) and the tank a huge burst of damage, you may have lost critical seconds to get him back in a safe range.
That's my 2 cents..

Eos (or Selene - whichever you prefer) can heal against 3 mobs even with "weak" gear, later on she can heal up to 5-6 (with rouse if needed).*snip*Lastly, as a SCH -- I've found that I've messed up MOST when I've gotten too distracted applying DOTS too much. Priorities 1, 2 and 3 are healing, healing and more healing. If you start applying your std DOT rotation on a large pull ( 4 - 5 mobs) and the tank a huge burst of damage, you may have lost critical seconds to get him back in a safe range.
BTT:
You've written a nice guide. I'd some statements about secondary stats. In my opinion the secondary stat importance goes as follows:
Crit > DTR > (Piety) > Spellspeed
The reasoning is because a critical Adloq applies a shield that absorbs the doubled value of the crit
[Example]: Adloq - non crit = 650 | It applies a shield with a value of 650.
Adloq - crit = 1100 | It applies a shield with a value of 2200.

I don't post here often, but I just wanted to tell you that this information has completely changed the way I consider my favorite job in the game. I really can't thank you enough.
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