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  1. #21
    Player
    Chocob0charmer's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    97
    Character
    Chocobocharmer Bahamut
    World
    Balmung
    Main Class
    Archer Lv 50
    Takes months to get AF2 with the tomestones cap. That's why the Allagan gear is comparable because you're gonna want to gear all your jobs and that'll take years to do 300 myths at a time.
    (0)

  2. #22
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I'm not sure that was the response. I think Yoshi said that because of the request they would look into ability enhancing stats like in AF gear in v1, but nothing about bland and repetitive stats on other gear. Pretty sad :/
    (0)

  3. #23
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Shiyo View Post
    Do you fear intelligence and math or something? Do you enjoy boring, bland, and basic?
    It should be no surprise those who chose the idea of Gear progression following linear paths are usually the same people who mostly hate "math/theorycrafting" simply because they relate it to the type of players who use it simply to stroke their ego.

    But the truth is, elitism and "theorycrafting" is already present in this game, except its dumbed down so simple a first grader could point out which is better. You're just replacing one form of Elitism with another, goes from "You're not using Xbuild? Gimp" to "No Darklight and Relic+1? Gimp". Nothing changes except stats are now boring and thoughtless.

    Can change the numbers on the gear but you won't change people. Boring stats and linear progression has never stopped It before, so why condemn a game to "Copy > Paste" Modern MMO Blandtastic? Might as well spice up the armor if we all know people will never change.
    (4)

  4. #24
    Player
    Flionheart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    203
    Character
    Chronos Raum
    World
    Hyperion
    Main Class
    Gladiator Lv 25
    I much prefer it like this, than in XI when all of the stats were obscure and made no sense.

    "Oh look, a dagger with +3 earth resistance! EXCITING!"
    (1)

  5. #25
    Player
    Kalamari's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Alexandra Sapphora
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Only gripe I've got is with Accuracy, unlike Speed/Determination/Crit all which provide reliable damage output gains, Accuracy serves ZERO purpose, unless you are one of the handful of players already doing Bahamut's Coil, and even then no one really knows just how much Accuracy you need in there.

    Accuracy is completely useless while leveling and doing Light Party dungeons, as the hit cap is so ridiculously easy to reach that one or two pieces are more than enough to cap you. Since damage dealer gear is generally LOADED with Accuracy, you simply can't avoid hit capping and then overcapping. There is no way to avoid dead-weight Accuracy on Darklight gear, short of sticking with lower level items.

    They should make hit cap baseline and rework Accuracy to serve another purpose, or scrap it altogether.
    (1)

  6. #26
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Flionheart View Post
    I much prefer it like this, than in XI when all of the stats were obscure and made no sense.

    "Oh look, a dagger with +3 earth resistance! EXCITING!"
    You know they have gear like that already ⌐ ⌐?
    (1)

  7. #27
    Player aswedishtiger's Avatar
    Join Date
    Aug 2013
    Posts
    214
    Character
    Palamecia Dalmasca
    World
    Balmung
    Main Class
    Pugilist Lv 50
    i actually fully agree with this and this was brought up before.

    ITEMS ARE BORING.

    a level 50-60-70 whatever item is just the same as a level 5 item? really square enix? I traversed these lands and saved all these people and no item in this game is epic. not even a little bit. not weapon procs, no resistances to enemy types on armors, no thorns, no burn dmg, no slow ice dmg, no summon temp pet on weapon strike. I mean not even a generic red trail or whatever color fancies you on your weapon when you swing.

    generic to the max.
    (1)

  8. #28
    Player
    Flionheart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    203
    Character
    Chronos Raum
    World
    Hyperion
    Main Class
    Gladiator Lv 25
    Quote Originally Posted by aswedishtiger View Post
    i actually fully agree with this and this was brought up before.

    ITEMS ARE BORING.

    a level 50-60-70 whatever item is just the same as a level 5 item? really square enix? I traversed these lands and saved all these people and no item in this game is epic. not even a little bit. not weapon procs, no resistances to enemy types on armors, no thorns, no burn dmg, no slow ice dmg, no summon temp pet on weapon strike. I mean not even a generic red trail or whatever color fancies you on your weapon when you swing.

    generic to the max.
    I enjoy the subtlety. I enjoyed it in XI too. There are the odd OTT weapons and armour, but for the most part it looks usable.
    (1)

  9. #29
    Player
    antiviolence's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    58
    Character
    Plushiee Porschie
    World
    Tonberry
    Main Class
    Marauder Lv 50
    /signed.

    I miss the days when we had weapons and armor with unique stats and procs.

    Urgh
    (1)

  10. #30
    Player
    razorpakk's Avatar
    Join Date
    Aug 2013
    Posts
    41
    Character
    Skyler Merigold
    World
    Odin
    Main Class
    Arcanist Lv 50
    Where are the cool weapons like the Kraken Club or the Ridill? Where are the iconic Haubergeon and Kirin's Osode ?

    You have fixed many problems that FFXI had, but you also have a huge library of great ideas that you are leaving behind... Give us RARE items, gives us stats that will take months to figure out... You gave accessibility for everyone, now give depth for the people that are actually loyal to your mmo.
    (4)

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