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  1. #41
    Player
    Spy's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,200
    Character
    Mini Ninja
    World
    Masamune
    Main Class
    Pugilist Lv 50
    One of my only issues with dungeons is the loot in regular coffers is usually pretty useless....I mean...really...I run Haukke manor and get a lvl 1 apron with no stats...>.>....really?...we actually got it twice. Oh..and a matching hat. *facepalm*
    (0)
    つ ◕_◕ ༽つ Tackle box or riot! つ ◕_◕ ༽つ

  2. #42
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by d4rkie View Post
    why not adding GC seals rewards to the dungeons? the only reason I occasionally run fates is the shortage of GC seals.
    You can already get GC seals for the gear you find in dungeons.
    (1)

  3. #43
    Player
    Z3M0G's Avatar
    Join Date
    Jul 2011
    Posts
    85
    Character
    Tarek Darichian
    World
    Zalera
    Main Class
    Gladiator Lv 50
    I expect things like this are what SE will re-balance moving forward. These are the kinds of problems that couldn't be fully evaluated during beta phases.
    (0)

  4. #44
    Player
    Phogg's Avatar
    Join Date
    Jun 2013
    Posts
    72
    Character
    Phogg Machine
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    FATE exp needs to be reduced and the exp received from battle class leves should be increased. Based on all the interviews and videos I saw leading up to launch, FATEs were never intended to be constantly grinded for exp. They said it was "something fun and dynamic to do while you are out doing other things." Right now there are no "other things" people are doing, just standing on their mounts waiting for another FATE to pop, which renders the entire mechanic boring and unsatisfying. There needs to be alternate competitive ways to make exp or this won't change.
    (0)

  5. #45
    Player
    Crazyeyes321's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Holliegh Darkheart
    World
    Faerie
    Main Class
    Botanist Lv 17
    at the very least, please let those that are stuck in duty finder trying to level up get quest credit after waiting for an hour or so. Unfortunately, many of the games features require story line unlocks, which require these friggin dungeons that dont want to pop.
    (0)

  6. #46
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50


    Yup. Dungeons are really suffering...
    (0)

  7. #47
    Player
    xRitzx's Avatar
    Join Date
    Aug 2013
    Posts
    231
    Character
    Ritz Blitz
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Marael View Post
    If you level 40-something to 50 in dungeons you can hit 50 and put on a few pieces of darklight. Just a thought.
    Quote Originally Posted by Furious View Post
    No, they need to incentivize low-level content for higher level players. Not nearly to the same degree as high level content is, but enough that when asked for help, it isn't an entirely selfless affair. If, for example, a run of Halatali took about equal time as a run of AK, and gave ~1/3rd of the tomestones of philosophy for characters at level 50, people may be slightly more inclined to help.
    Edit: I misread the above information so tomestones aren't awarded for low-level dungeons unless I missed seeing them.

    If I understand the above correctly, tomestones of philosophy can be obtained from dungeons that are lower than 50. Is this correct? If so, what pre-level 50 dungeons award tomestones?
    (0)
    Last edited by xRitzx; 09-17-2013 at 03:08 AM.

  8. #48
    Player
    Fenwick's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Ul'dania
    Posts
    215
    Character
    Fenwick Fuerlas
    World
    Balmung
    Main Class
    Conjurer Lv 50

    Dungeons are ruining the Dungeon Experience

    They should improve dungeons, not bring everything down to the level of dungeons.
    (0)

  9. #49
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by d4rkie View Post
    why not adding GC seals rewards to the dungeons? the only reason I occasionally run fates is the shortage of GC seals.
    There you go. Have GC seals as rewards for Dungeons. In fact, you can have the option of reward for time spent. Right now you get a bonus if you finish quickly, which makes some people leave trash behind when possible and rush to the end. Make it so that the amount of GC seals you receive is equivalent to the mobs killed, encouraging people to kill everything in the dungeon. So you can get the exp bonus, or GC bonus. Both if you're an incredibly skilled PT.

    But they do need to increase the reward for dungeons. I had to queue three times for Tam Tara this weekend because of tank issues. First PT we actually had a good tank, but he DCd twice. First time he came back, but the second time we lost him entirely. Our replacement was a nightmare. I don't know how he got past Sastasha, but I don't think it was as a tank. He was a PLD who no idea what he was doing. Didn't use Flash or Shield Lob. Didn't even see him using Fast Blade > Savage Blade. Just used Fast Blade over and over. Was sad. Needless to say, we wiped. The second time, he just ran through an area of the dungeon and got a train going. At first I thought he was trying to pull an AK speed run. When we wiped (again), I asked him what he was doing. He said he was trying to see how far the dungeon went. I asked him if he'd ever tanked before, and he said these mobs were harder than what he was used to. This was the easy, trash part of the dungeon. So, yeah, problem.
    (0)

  10. #50
    Player
    Juubi's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Arashi Uzumaki
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Alerith View Post


    Yup. Dungeons are really suffering...
    Yeah after waiting for an hour for it to happen only for one of the party members to quit unexpectedly
    (0)

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