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  1. #71
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    I think summoners have ONE elemental ability, so I don't think bards actually help them at all.

    EDIT: unless "nonelemental/unaspected" damage counts as an element, which it has in FF games in the past, but doesn't make sense here lol.
    (0)

  2. #72
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by pandabearcat View Post
    I think summoners have ONE elemental ability, so I don't think bards actually help them at all.

    EDIT: unless "nonelemental/unaspected" damage counts as an element, which it has in FF games in the past, but doesn't make sense here lol.
    I made the assumption that since it is a caster it has elemental based damage. This is a big letdown.
    (0)

  3. #73
    Player
    Yenn's Avatar
    Join Date
    Oct 2011
    Posts
    247
    Character
    Yenn Sylph
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by pandabearcat View Post
    I think summoners have ONE elemental ability, so I don't think bards actually help them at all.

    EDIT: unless "nonelemental/unaspected" damage counts as an element, which it has in FF games in the past, but doesn't make sense here lol.
    All of Summoner's abilities benefit from Foe Requiem.
    (0)

  4. #74
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Yenn View Post
    All of Summoner's abilities benefit from Foe Requiem.
    Then they should change requiem to say "magic damage" instead of "elemental damage".
    (0)

  5. #75
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 100
    I cannot believe all this I am reading...Is this because you cannot get into a group with the JOB you are playing and so you want to screw BARDS over so someone will let you in?? That is not going to happen. What kind of group are you in that would jack you like that. Every Party has a choice to bring who they want...we cannot be screaming at the developers to help you get into a party...sorry. If someone wanted to bring 4 Black Mages would you be pissed at that too. That would never happen but just saying...leave the rest of us alone and stop the bull crap whining about BARDS. Play the game and have fun...this is also just right now...what if someone figures out something really cool and then everyone starts running 2 summoners...you still going to complain then when it is your JOB that is in DEMAND?

    EDIT: The update on these forums is severly lagging...give me credit for my 41 BARD. LOL
    So what is the "IDEAL" group for the coil then...or does it change each turn...I have not read ahead becuase I don't want the fights ruined for me but would really like to know everyones thoughts on "STANDARD" Party set ups for 8 players is.
    Is it 2 tanks, 2 healers and 4 dps???
    (1)
    Last edited by Mikedizzy; 09-17-2013 at 02:04 AM.

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  6. #76
    Player
    MartyMcfly's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Marty Mcfly
    World
    Midgardsormr
    Main Class
    Pugilist Lv 50
    Mikedizzy, the problem is that for end game content, no other class right now compares to the Bard in terms of its usefulness and the damage it can do, which is creating a imbalance and benching a lot of other classes. An average bard will be more useful than a skilled melee right now.

    The same problem exists in between the tanks. Warriors are effectively useless compared to Paladins.

    There is a balancing issue between classes which is further compounded with game mechanics.

    Melee classes and Warriors are currently getting absolutely shafted.

    Class stacking is always the way to go to clear high end content, but this problem extends past those pushing progression. This problem will continue to exist past the whole progression stage and impact any guilds/groups trying to do 8 man content down the road. This isn't about nerfing bards, this is about balancing all classes and game mechanics.
    (1)
    http://ffxiv-paradigm.com/

    MARTY MCFLY - MONK - CRAFTING OFFICER - TIME TRAVELER

  7. #77
    Player
    Higesan's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Hige Kusanagi
    World
    Ultros
    Main Class
    Archer Lv 50
    This is quite amusing. I remember a game where a "standard" party was a PLD, 2x melee DD, BLM, RDM or BRD if you were lucky, and a WHM. Then some people couldn't get into a "standard" party so they made a party of 5x BLMs and a BRD or RDM. The "standard" parties cried "Foul!" and "Nerf!" and then made their own parties of 5x melee DD and a RDM. There was much crying and wailing and gnashing of teeth among the DRGs and RNGs until they discovered these pink flying birds took much better dmg from their lances and arrows.

    Point is people will be creative and find new ways. I'd hate to think of dealing with a duty finder that requires you have ONE OF EVERY CLASS before you can queue. Think it's long now!?
    (1)

  8. #78
    Player
    MartyMcfly's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Marty Mcfly
    World
    Midgardsormr
    Main Class
    Pugilist Lv 50
    Higesan, this issue doesn't have anything to do with duty finder groups, as the content that involves that can have any group composition.

    This issue deals with what is needed at this point to get through content via organized groups.
    (0)
    http://ffxiv-paradigm.com/

    MARTY MCFLY - MONK - CRAFTING OFFICER - TIME TRAVELER

  9. #79
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by MartyMcfly View Post
    Higesan, this issue doesn't have anything to do with duty finder groups, as the content that involves that can have any group composition.

    This issue deals with what is needed at this point to get through content via organized groups.
    I would be very interested to see what Yoshi has to say about this...the game should have been designed to be beatable with a "mix" of classes like you are all saying. I am sure they must have tested this...right?? Or am I giving them too much credit. I don't think I am...they have to know the DPS and mechanics it takes to defeat the content...hell...they designed and set the numbers. Just because it is easier with multiple BARDS because that is what people have figured out what works first does not mean that is the end all be all of the game. Hey maybe in the later turns you will not want BARDS becasue of some reason...and then you need like 2 or 3 Monks to be most effective.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  10. #80
    Player
    Espi's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Espi Lee
    World
    Diabolos
    Main Class
    Archer Lv 65
    Why all the hate on BRD? ...it's not like we are dominant in PvP or anything.
    (0)

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