How would it be abused?
How would it be abused?
People already greed on stuff they can't even use (I check who wins, most of the time they don't even have the class unlocked or it's only level 10) - it'd get worse. Also, SE can't make Ifrit Weapons say 110 Tombstones then Garuda 130 then Titan 160, because people would complain that it's unfair blah blah so everything will be a set price and we'll get crowded queues for primals which hinders story and relic progression for people because they want to farm it for tombstones.
People that say "Well join an LS or FC" don't understand anything - You can join an LS or FC all you want, you still have to load the duty finder which still can take 30 min - 2 hours even with a prebuilt party on some server grouping.
Nope! You have to need/greed/pass on the single weapon drop as that is the system people wanted ARR to have instead of the superior system XI used where you beat the summon and go back and choose your reward and you simply had to repeat it till you had everything you wanted. So no nuts/totems/vortex etc.
People greed on everything anyway. You may use that class in the future.
Yes, once they obtain it they don't greed again, thank you for proving my point. The OP proposal would allow players to Greed indefinitely.
Again, OP - loot table according to PT make up = Good.

I actually prefer the 1.0 system over the ffxi system (because the weapons are actually useful as opposed to the weapons that you got in ffxi. I compare the hard primal fights more to shinryu fights in ffxi than to the actual primal fights.). But why would anyone *not* want the token system in 1.0? Does someone else not having the weapon make someone that does more special? O.O I thought the token system was the most ingenious system that I had seen out of any mmorpg today. Because, let's face it, the loot system sucks.
But yeah, the op's idea is pretty good too. Just not make it a 1 to 1 trade. Like 5 weapons that you don't want for the weapon you do, or something similar.
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