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Thread: CASTRUM NERF?

  1. #11
    Player
    Ceol's Avatar
    Join Date
    Jun 2012
    Posts
    214
    Character
    Ceol Ashwin
    World
    Sargatanas
    Main Class
    Astrologian Lv 60
    It's a story dungeon. It's supposed to be easy. I could see them making the full 100 tokens only available if you run with someone who hasn't done it before, but I think they have bigger shit to worry about right now — like the myriad of incorrect ability descriptions, WAR being an awful tank with shit abilities, the severe lack of places to farm mythology tokens, people not being able to load mobs in high-density FATEs, Duty Finder queue times, a way to deal with DF griefers...
    (1)

  2. #12
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    If it's this one:

    http://na.finalfantasyxiv.com/lodest...872787e0831c4e

    I think you guys will be fine. I highly doubt they'd nerf content only on the NA/EU servers ^^ Don't stress
    (1)
    Everyone thought paid retainers and fantasia would be the end of it.
    You were warned.
    Cash shop in, TrystWildkey out.

  3. #13
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Anakhu View Post
    the one happening in 5 minutes
    Fixed that for you.
    (0)

  4. #14
    Player
    EtherRose's Avatar
    Join Date
    Aug 2013
    Posts
    355
    Character
    Ether Rose
    World
    Diabolos
    Main Class
    Monk Lv 100
    Nerf exactly what in the dungeon? The search light's that make the pools of patrols go away? The artillery cannon's that are there for a reason? You do know that the "Speed Run" is mainly killing everything with the cannons instead of normally attacking them. Yea, you can walk behind a few mobs, but that's it.
    (0)

  5. #15
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    I don't see why they would nerf it, that's just being paranoid. Running Castrum over and over again isn't a questionable activity like skipping all of the trash in a dungeon.
    (2)

  6. #16
    Player
    Dusted's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    14
    Character
    Dra'jan Dincht
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Not understanding why the trash doesn't drop shit in ANY of these damn dungeons. Hell at least the 50 dungeon trash should have a percent. Hell the trash in Dynamis had a chance to drop AF2, albeit an extremely low chance but still a chance.
    (2)

  7. #17
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    There is a lot of trash mobs in the zone that can be sneaked by, others you can kill quickly with cannons. A geared group can get it done in like 30 min and get 100 philosophy. There's nothing bad about running the zone fast.
    (1)

  8. #18
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by EtherRose View Post
    Nerf exactly what in the dungeon? The search light's that make the pools of patrols go away? The artillery cannon's that are there for a reason? You do know that the "Speed Run" is mainly killing everything with the cannons instead of normally attacking them. Yea, you can walk behind a few mobs, but that's it.
    For a military base, their security is rather underwhelming. You can literally fight 5% of all of the dungeon mobs because all of them only have vision in a straight line, for 25 yalms. You can literally walk behind almost everything and the things that auto-aggro, you can just ignore because Cid can't die and will eventually kill them.
    (0)

  9. #19
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Running CM (although boring as hell) should have been new level 50's first stop anyway, instead of trying to jam themselves into AK speed runs with AF gear and a pre-50 weapon. Of course the fact that you only get Myth stones from AK (or small amounts from primals) is definitely an issue, because you can't miss one week of Mytho stones to spend that time actually getting DL gear for the content. :\

    I always found it odds that you needed AK to unlock the level 50 GC weapons though, and it was far easier to get Ifrit's then to clear AK :P

    Edit: There doesn't really even seem to be that much trash in CM. What speeds things up is using the cannons to kill 2-3 packs at once, which saves you maybe 5-10 minutes in the grand scheme of things.
    (0)
    Last edited by Jynxii; 09-16-2013 at 04:19 PM.
    If my posts seem short or incoherent, I am probably editing the rest in.

  10. #20
    Player
    AunaYuuki's Avatar
    Join Date
    Aug 2013
    Posts
    293
    Character
    Aizu Varenshutain
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    They nerfed Amdapor why not add Castrum to the list. ^^
    I think SE is trying to make up for them ignoring peoples requests in beta. So, now when one person cries it ruins it for countless of other players.
    (1)
    "Only the victors are allowed to live. This world is merciless like that."-Mikasa Ackerman
    "Wouldn't it be good to forget everything even if it's just for tonight? Indulge in pleasure...breathe a sweet poison deep into your lungs."
    "Hatred and sorrow are power. They are yours to control. All you have to do is turn them into strength and use that strength to move forward." ~Sebastian Michaelis

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