I think WAR tank is fine just the way it is. it just takes more skill to stay alive, compared to PLD. not that im saying pld is a weaker/easier class. but thats really how WAR is. its has a higher learning curve. as for healing ability im not sure why u think its not strong enough? i think its fine... hell sometimes i think its OP... however i agree with bloodthirst could use a buff maybe 5-10% extra heal per dmg would be good enough.
This. I practice WAR everyday. It's like learning to get a feel for it or something. But some folks won't ever get it. It sucks that people are spitting on it all the time saying WAR can't do it... that's sad.
go back to WoW noob pally tanks, you are to scared warriors will take your role in Coil if we get the healing we should have, i mean 20% damage reduction = 25% hp buff and 25% increased healing, no what warriors need is a perma 20% on our stance and make all our healing attack a % of our max hp so we can help out our healers as we are supposed to do... or convert all our healing skills to Shields that stack, also why dont we have the cross class skills from Lancer???? i mean 80% parry for 20 sec. would be some of the skills we could use to offset this huge inbalance there are with Warrior and Paladin tankink.

Sorry, TL;DR, too sleepy, however, I did skim through it, 20% more heal rather than HP sounds like a fantastic idea to me IMHO, it does balance out the advantage PLDs have with shield oath. Further number crunching would need to be done and maybe a few abilities adjusted to make sure WAR are not going to get 1shotted in areas PLDs won't be. but overall, 20% more healing taken sounds like a very good idea to me.
i got somthing for the offhand slot a Grip? Somthing with defensive mekanisem like small shield around the grip yoshi know what im sayin
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if i remmber well warriors rotation in 1.0 had a buff it would increase his parry rate with each hit i duno why they removed itgo back to WoW noob pally tanks, you are to scared warriors will take your role in Coil if we get the healing we should have, i mean 20% damage reduction = 25% hp buff and 25% increased healing, no what warriors need is a perma 20% on our stance and make all our healing attack a % of our max hp so we can help out our healers as we are supposed to do... or convert all our healing skills to Shields that stack, also why dont we have the cross class skills from Lancer???? i mean 80% parry for 20 sec. would be some of the skills we could use to offset this huge inbalance there are with Warrior and Paladin tankink.
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i got somthing for the offhand slot a Grip? Somthing with defensive mekanisem like small shield around the grip yoshi know what im sayin
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