I was thinking about your idea today, and I have some questions/concerns.
- I personally think shooting a healing arrow is much more aesthetically pleasing than summoning a pink blob on the target. Are you concerned that people may be upset to find animations looking better when used on non-native weapons?
-Again to the Archer shooting a healing arrow. Archers have larger range than casters, could that be used as an exploit in certain encounters or would it be reduced to the range of a conjurer casting it?
-You mentioned a gladiator drawing a circle on the ground for stoneskin. What if he has a dagger equipped? Would they implement animations for every weapon subset? (Sword/Dagger Wand/Staff)
-What are your ideas on magic classes using Disciple of War weapon skills/abilities? How do you envision their unique animations coming from a wand or staff equivalent? (Doomspike/Skull Sunder with a wand)