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  1. #1
    Player
    realmreborn's Avatar
    Join Date
    Aug 2013
    Posts
    186
    Character
    Big Butcher
    World
    Ragnarok
    Main Class
    Marauder Lv 50

    Raise animation need to be removed its matter of life or death in H-primal fights

    That few seconds waiting for char to raise again while watching ur friends being slaughtered is. ........ Beside the blackscreen u get when u get raised why can't you make it fast like in warcrft
    (7)

  2. #2
    Player
    RowanLauron's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    358
    Character
    Rowan Lauron
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Don't die problem solved?

    Seriously though it can be a pain, but timing is everything. If you know a large aoe is coming, just wait. You have a full minute to accept before it goes away. I'd rather to without your dps for 20 seconds than raise up, punch the mob one time then did again to aoe.
    (8)

  3. #3
    Player
    Haredin-Hunter's Avatar
    Join Date
    Sep 2013
    Posts
    35
    Character
    Nanashi Shinku
    World
    Sargatanas
    Main Class
    Dragoon Lv 100
    Probably because this game isn't WOW.
    (12)

  4. #4
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Either stop dying or learn to time better?
    (4)

  5. #5
    Player

    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    47
    while i agree with the logic that the raised can't do anything for a while, at least let them be healed while "returning from the dead".
    cause being stuck like that for that much time in AoE-intensive fights is often means they'll be back to being dead right away.
    (2)
    Last edited by Aibo; 09-15-2013 at 11:18 PM.

  6. #6
    Player
    SenKoyo's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    32
    Character
    Sen Koyo
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Agreed, it should be instant or at least sped up. You still get weakness, that is enough of a punishment.
    (1)

  7. #7
    Player
    Bahram's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Bahram Arendt
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Time when you accept a raise. That is all.
    (2)

  8. #8
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Raise animation isn't the issue, the long heal immunity is.

    When a player is raised, they can TAKE damage for duration of the animation, but they cant RECEIVE healing for almost 7 seconds after they accept.

    This healing immunity needs to go, not the animation.
    (36)

  9. #9
    Player
    KimimiAvesta's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    223
    Character
    Kimimi Avesta
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by DoctorMog View Post
    Raise animation isn't the issue, the long heal immunity is.

    When a player is raised, they can TAKE damage for duration of the animation, but they cant RECEIVE healing for almost 7 seconds after they accept.

    This healing immunity needs to go, not the animation.
    This is exactly the problem - it simply makes no sense that a player can receive *damage* but they can't receive *heals* (or move, while we're at it).
    (6)

    ~Note to self: Stop logging out in silly hats~

  10. #10
    Player

    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    47
    Quote Originally Posted by Bahram View Post
    Time when you accept a raise. That is all.
    raised people on Garuda HM just for them to get nuked right away by her random target aoe.
    even though they timed their raise.

    i get that there are people that time everything perfectly, never die and farm Titan HM with botanist party in swimsuits,
    but normal people make mistakes and die sometimes, and "you get damage but not heals" raise issue is still there.
    (8)
    Last edited by Aibo; 09-15-2013 at 11:36 PM.

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