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  1. #11
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    The reason that PAL doesn't get Overpower is pretty simple: they get Riot Blade (and way more mp to boot). For a WAR, Flash allows 3 uses before you run out (it also doesn't bring the Blind effect along, but the Blind is pretty mediocre considering resists). For a PAL, you can spam for a good long while before your MP finally gets low enough that you have to use Riot Blade to bolster it. On top of that, Overpower is *really* expensive and has a cost that uses the primary resource pool instead of the secondary resource pool: Flash spam on a PAL still lets you tank like a champ for the next 15 minutes (and, if you want to just use Riot Blade and get back MP, you can go right back to Flash spamming pretty quickly); Overpower spam on a WAR, however, is going to make you stop attacking and just stand there for a while to get TP back.

    I still have no idea why people seem to think that PAL has AoE threat issues. Yes, WAR can generate more over a short period of time than a PAL can using just their AoE, but the WAR AoE is *way* more expensive, substantially more expensive than the increased effectiveness would account for. Leveling my PAL, I've had fewer problems than I did on my War, mainly because Flash is *so* much easier to use than Overpower. Sure, you can't just Flash spam and expect to have all of the threat in the universe, but, just like a WAR (who would run out of TP really quickly), you're not supposed to just spam your AoE: you're supposed to use your AoE 1-2 times and then swap over to ST threat combos while cycling through targets (combo attack #1 and #2 on the off targets and #3 on the kill target will pretty much guarantee you threat on everything).
    (1)

  2. #12
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Warriors are garbage as it is. At least let them keep some advantage.
    (1)

  3. #13
    Player
    Toranja's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    Portus Cale
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by MissE View Post
    Heck, I wish my Warrior's flash has a freaking blind effect on it, not to mention after a few flash and I'm out of MP.
    Look at our traits since you have a MRD as well. Does any traits boots or adds effect to overpower?
    Quote Originally Posted by Kitru View Post
    WAR can generate more over a short period of time than a PAL can using just their AoE, but the WAR AoE is *way* more expensive, substantially more expensive than the increased effectiveness would account for.
    Quoted for the Greater Truth.
    (0)
    He doesn't mind us conducting trials so close to his bazaar, so long as he's properly compensated... Yes, Portus, we pay him in sorcery-blasted bird flesh. - Cocobygo

  4. #14
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kiteless View Post
    Warriors are garbage as it is. At least let them keep some advantage.
    this

    people saying warrior isn't viable endgame is bad enough as it is. i don't want a tanking class that's just there for cross class skills.
    (0)

  5. #15
    Player
    Supersomething's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Zivah Relana
    World
    Zalera
    Main Class
    Gladiator Lv 100
    Paladin AoE threat is fine, learn to rotate your skills better. Sure its not on par with Warrior AoE threat but there is supposed to be diversity between the classes.
    (0)
    Remember, you're unique... just like everyone else.

  6. #16
    Player
    Conna's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Kaos Conna
    World
    Diabolos
    Main Class
    Arcanist Lv 71
    Its not that warrior is garbage per se... its more like SE underestimated how much of a difference %dmg reduced is compared to simple effective health. They never let us test really high content so it seemed alright at lower levels. However if a pld and a war get hit for 8k (hear it happens when you get b.coil turn 4 and above) suddenly 20% dmg reduced is more effective and those oh sh** buttons (which already make our laughable self healing seem like crap) become even more godly. Let us atleast have the one thing that we aren't bad at.
    (0)

  7. #17
    Player
    Bov's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Bovice Cheesecake
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    u got me straight rollin dog
    (0)

  8. #18
    Player
    ZenBear's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Hector Heinrick
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kiteless View Post
    Warriors are garbage as it is. At least let them keep some advantage.
    Quote Originally Posted by saber_alter View Post
    this

    people saying warrior isn't viable endgame is bad enough as it is. i don't want a tanking class that's just there for cross class skills.
    *sigh* Y'all are so short sighted.

    Giving PLD Overpower would be a good thing. PLDs lack decent AoE threat generation; yes, you can manage if you're good at it, but that doesn't change the fact that the class is lacking in that department.

    Insisting that PLD should not receive this buff because WARs are presently under-powered is asinine. WARs will be buffed; it's going to happen, and when it does this argument will cease to exist, so why do you think it's relevant? Why do you want AoE threat generation to be the WAR advantage instead of just being a solid and effective tank in every situation with a different playstyle?

    Take a deep breathe and think about more than just the immediate situation; this game is going to be around for years and years, and there will be dozens of patches and updates that will tweak around the stats of every class. A single buff to a class that is presently superior will not condemn another class to eternal mediocrity.
    (1)
    He who rides a tiger cannot dismount. - James H. Howard

  9. #19
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    PLDs don't lack decent AoE threat generation. Their threat is similar to WAR except WAR can occasionally burst with a crit whereas PLD has better sustained.

    Like I said early in the thread, I'd be fine with giving PLD's cross-class Overpower if PLD's would be fine with the removal of Riot Blade and reducing max TP down to 600.

    Reminds me of the stun thread where PLDs want their stun's CD increased to 30 in exchange for no GCD. They think it'll be the same as WAR stun, except they don't realize WAR stun takes 3x longer to activate.
    (0)

  10. #20
    Player
    Virin's Avatar
    Join Date
    Aug 2012
    Posts
    106
    Character
    Hallbjorn Hauk
    World
    Ultros
    Main Class
    Arcanist Lv 50
    The point is it is frustrating leveling having one aoe enmity vs 2 when 90% of the dps in groups doesn't have the brain power to stay on marked targets, aoe slept adds etc. flash is not enough
    (0)

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