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  1. #1
    Player
    Kashou's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    R'obihn Tia
    World
    Brynhildr
    Main Class
    Dark Knight Lv 81
    Well it is the fault of FATEs. They give such an insane amount of exp compared to dungeons, and that is why nobody is doing dungeons at all. If dungeons gave more exp than FATEs people would be doing them. Dungeon queues would be tolerable and FATEs might actually be enjoyable for solo players instead of just an insane amount of people beating it in under 2 minutes.
    (3)

  2. #2
    Player
    SteelyHermit's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Half Pint
    World
    Siren
    Main Class
    Archer Lv 50
    The only thing you can blame fates for is when you get a level 50 in level 28 gear in your dungeon run because they never ran dungeons to get decent gear upgrades and are now trying to skip straight to end game gear.
    (3)

  3. #3
    Player
    Fuz's Avatar
    Join Date
    Aug 2013
    Posts
    204
    Character
    Fuz Rush
    World
    Cerberus
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Kashou View Post
    Well it is the fault of FATEs. They give such an insane amount of exp compared to dungeons, and that is why nobody is doing dungeons at all. If dungeons gave more exp than FATEs people would be doing them. Dungeon queues would be tolerable and FATEs might actually be enjoyable for solo players instead of just an insane amount of people beating it in under 2 minutes.
    COmpletely agree.

    Also, grinding fates is extremely boring, but it's our only option to level a second job. No quests, too few leves (and you gotta save them for crafting), dungeon exp sucks...
    Give us alternatives.
    (1)