Quote Originally Posted by Viik View Post
Storm's Path is instant and scales based on damage. Cure on the otherhand takes 2 seconds to cast, will be cancelled if monster hits you and potency scales with MND stat which our gear doesn't have.
Storm's Path's heal is not instant. Its tied to when the damage is done and the damage is done at the very end of the animation. If you've actually used it, you'd know it takes about 2 secs to come off.... the same as Cure. Funny that.

Cure's heal scales better per point of determination than Storm's Path's heal scales per point of strength, determination, and weapon damage combined. Have you not noticed how the healing from healers outscales the damage from damage classes? It isn't just MND thats doing that. Another factor in the scaling discrepancy is that each point of str, dtr, and WD is only worth 75% of its original value due to Defiance. And the final factor is that Storm's Path only absorbs HALF that amount.

Cure will be interrupted if you're being hit repeatedly in a short time span, mostly from tanking multiple mobs. If you're main tanking, you're most likely not tanking multiple mobs.