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  1. #1
    Player
    Laurai's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Omiya Banri
    World
    Cerberus
    Main Class
    Lancer Lv 50
    It feels like all you gain by jumping is a prolonged animation. You still receive dmg from aoe's even if you're theoretically not even touching the ground. All I gain by that is a bit movement and style...while still having to deal with melee unfreandly encounters.
    Doesn't seem like a good deal to me.
    (0)

  2. #2
    Player
    Zoot's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Zoot Zoot
    World
    Exodus
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Laurai View Post
    It feels like all you gain by jumping is a prolonged animation. You still receive dmg from aoe's even if you're theoretically not even touching the ground. All I gain by that is a bit movement and style...while still having to deal with melee unfreandly encounters.
    Doesn't seem like a good deal to me.
    Jump doesn't even really give us movement since it returns us to our starting location for some unknown reason. That aspect needs to go as soon as possible.

    ....and I agree with the OP. All Dragoon Jumps should make us immune from normal damage. By normal I mean regular Boss attacks or small range AoE. Unavoidable damage should remain unavoidable.

    The basic Jump should be our gap closer and the other Jumps need to have their CD's lowered IMO.
    (1)