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  1. #1
    Player
    Masta's Avatar
    Join Date
    Sep 2013
    Posts
    20
    Character
    Masta Shake
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    no, people are saying there are no fights now that need it, im saying use it if you want or don't use it. Why does the spell have to have a fight to be used in? Its your character with your skills and you get to chose if and when you use what is available. Its whole purpose could be just a neat spell nothing more or less. I find it just fine and have used it in situations before but there never mechanical situations. its just me as the healer making a decision hey ima cast cure 3 and bam it does what its suppose to do and im fine with that. if a game goes through stages and is built upon previous building blocks then yea they would introduce cure 3 so people can play with it and know its limitations and understand how to use it effectively. Clearly that becomes a "personal skill/decision making" debat vs "cure 3 range is so poor for its mp cost trade off so it has no use, change it!!" argument. There was clearly a need/want for it. Really the only thing im passively saying is who am I as a consumer have enough know how into game design specifically final fantasy to determine what is needed or not needed etc.
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    Last edited by Masta; 09-14-2013 at 01:18 AM.

  2. #2
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Masta View Post
    no, people are saying there are no fights now that need it, im saying use it if you want or don't use it.
    No, that's not what I am saying. I am saying that the spell seems designed for spike damage to a fairly grouped up bunch of people. It doesn't work, because unless people are purposely stacked right on each other it fails to hit people. Even when people DO stack, they are rarely close enough for it to hit. That is the problem- it doesn't function as expected.

    I don't think a fight has to "need it"... I just want it to function. I mean you could have heals that don't work unless the tank is at or below 5 percent health- they would function, but they would still suck.... in fact, anything that does anything "functions" technically. It does not, however, seem to fulfill its intended purpose, though currently. Needs range increased.
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    Last edited by ApolloGenX; 09-14-2013 at 03:23 AM.